Barbarian
Base Class: Barbarian

Troughout the Reynaud family history, there has been an elite coterie of knights clad in crimson armor bearing the Reynaud crest. These blood knights herald the arrival of nobility and figures of note from Horace's inner circle, and their arrival on the battlefield turns any well-organized conflict into a nightmarish whirlwind of savagery. 

Unstoppable:

  1. At level 3 your vampiric nature has given you mastery of your remaining mortal emotions. You are immune to being Frightened or Charmed.

Sanguine Fury

At level 3, you're filled with adrenaline and bloodlust when in combat, pushing your body further and becoming a whirlwind of blade and fang. When you crit or dispatch an an enemy, you heal for your Strength modifier plus your Barbarian level. Additionally, if you would lose your Barabrian rage, you can take your Strength modifier in damage (this cannot be lowered by any means) to maintain your rage

On a Pale Horse

  1. At level 6, you gain the ability to conjure a nightmare steed that will herald you into battle. You gain access to the Summon Steed effect, although your steed is considered "Undead" for all purposes. If your steed is reduced to zero hitpoints, you do not fall off it. Instead it dissipates before floating you to the ground unharmed..

Wings of Night

At level 10, you can turn your attire into wings of solidified gloom that hold you aloft. You gain a flying speed while raging equal to your movement speed. If desired, you can grant your Nightmare Steed a flying speed instead, but if it is reduced to zero hitpoints you plummet from the sky and take the appropriate fall damage.

Urge to Feed

At level 14, if you are bloodied (half health or less), dispatch an enemy or score a critical hit, you can immediately move up to half your speed and make an additional attack.