Bard
Base Class: Bard

Bards of Doom are wandering ministerals who have had tragic lives, and through song and poem, warm the negatuve negative energy made through tragedy into the form of curses to cripple and harm the land around them and those around them.

The Call of Despair

Starting at 1st level, you are able to have Levels of Tragedy. Every level of Tragedy can be expened for the use of 1 curse. Multiple levels can be expended at 1 time to make a curse stronger. Every additonal level increases the effect by a modifier of 1. The save roll is Con save against your spell dc

There is a max of 5 levels. At level 10, it increases to 10 levels. At level 15, it increases to 15 levels. At level 20, it increases to 20 levels

Doomed Inheritance

Every time the player rolls a base 6 or below, they gain 1 level of Tragedy. If a nat 1 is rolled, they fill their Tragedy levels to max.

Darkness on the Shoulder

An imp like entity rests on your shoulder and follows you around. It takes the form of an imp like creature with wings and a tail, but other that its form can vary. The imp can be sent away at any time, but when summoned, you gain a -1 to all rolls. The imp will also pull the player to make poor decisions. The imp can also notify the player when danger is nearby or if a cursed thing is nearby.

The Holdings in a Dark Mind

Starting at 6th level, you can create your own unique curses. Doable 3 times per long rest, you speak from ur mouth a curse upon another. Roll d20 persuasion to succed your own DC. If successfull, your curse takes affect. If not, it fails and its effect falls upon you. You can write down these curses in your Grim Journal that holds your life's experiences and use it later. Your Journal can only hold 3 curses at a time. This upgrades to 4 at level 10, 5 at 14, and 6 at level 18.

The Begoten Doom

At 15th level you gain the power "Greater Curseman" and can now cast Grand curses. You can cast a total of 3 grand curses a day, and you regain them after the effects of a long rest.

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