Base Class: Warlock
Become closer to the tree.
Expanded Spell List
The of Tree lets you choose from an expanded list of spells when you learn a warlock spell. The following spells are added to the warlock spell list for you.
Of Tree Expanded Spells
| Spell Level | Spells |
|---|---|
|
1st |
Entangle, Faerie Fire |
|
2nd |
Spike Growth, Wither and Bloom |
|
3rd |
Plant Growth, Speak with Plants |
|
4th |
Conjure Woodland Beings, Grasping Vine |
|
5th |
Awaken, Wrath of Nature, Tree Stride |
Staunch Defender
You become strong like trees. And lash out against those that hurt you. You have hardened armor class when not wearing armor.
- AC = 10 + Proficiency + Con (you must program this yourself)
At 6th level your hardened armor grants resistance to bludgeoning damage.
At 10th level your hardened armor grants resistance to piercing damage
At 14th level your hardened armor grants resistance to radiant damage
Connection to the Trees
Starting at 1st level, you have a closer connection to wooden weapons and shields. You are more comfortable with weapons that are made partly of wood.You can use Constitution in place of Charisma for your Warlock spellcasting modifier, invocations (such as agonizing blast), and Warlock abilities.
You gain proficiency with Polearms and axes. You gain proficiency with shields. When you attack with a wooden hafted weapon, you can use your Constitution modifier, instead of Strength or Dexterity, for the attack and damage rolls. Wooden shields protect you better providing an additional +1 bonus to your AC. (Add the AC bonus separately if using a wooden shield)
Plant Root
Starting at 6th level you can become more plant like. As an action, you can plant yourself into the ground until you use a bonus action to end this effect, roots come off your form to keep you in place. You cannot be moved and attempts to grapple or restrain you have disadvantage.
Collect Energy
Starting at 6th level, when an enemy dies near you, you can attempt to drain some of its energy.
When an enemy dies within 5 ft. of you may use your reaction to do one of the following:
• Spend hit dice to heal regaining health equal to hit dice rolled plus number of dice rolled times constitution modifier
• Spend 4 hit dice to regain a pact slot
Launch Rock
Starting at 10th level, as a bonus action you can unleash branches from you to pick up an object weighing up to 20 pounds within range that isn’t being warn or carried. The object flies in a straight line up to 60 ft in a direction you choose before falling to the ground. Stopping early if it impacts against a solid surface. If the object would strike a creature, that creature must make a Dexterity saving throw DC 10 + Proficiency + Constitution Modifier. On a failed save, the object strikes the target and stops moving. When the object strikes something, the object and what it strikes each take 4d8 bludgeoning damage.
Awakened Form
Starting at 14th level you can use your action to transform into a huge tree for 10 minutes. Once you use this transformation you cannot use it again until a long rest or spend 10 hit dice.
• You become a shapechanger and cannot transform into any other form.
• Your size is Huge
• Your current hit points and hit point maximum is doubled.
• You gain a natural slam attack with reach of 15 ft deals 3d10 magical bludgeoning damage on a hit.
• You may attack twice with your slam attack as part of the Attack Action.
• Your Launch Rock damage improves by 2d8 additional damage (to 6d8), the maximum weight of the object is doubled (to 40 pounds)
Release Energy
At 14th level you can use up your stored up energy as a huge attack.
Whenever you spend Hit Dice you gain Energy Charges. As an action you can create a beam of energy that deals Xd10 Force Damage and Xd10 Radiant damage. X is the number of charges spent.
Staunch Defender 6
At 6th level your hardened armor grants resistance to bludgeoning damage
Staunch Defender 10
At 10th level your hardened armor grants resistance to piercing damage
Staunch Defender 14
At 14th level your hardened armor grants resistance to radiant damage
Previous Versions
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7/31/2022 2:51:36 PM
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8/1/2022 12:45:58 PM
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8/2/2022 10:01:01 AM
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