Barbarian
Base Class: Barbarian

A Barbarian path that causes the user to gain immortality through ritual practices and magic. Through Sacrificial Magic and Body Altering Regeneration affects this class is not for the weak of mind and only the durable can become this subclass. 

Immortal Recovery

Every long rest the user must at least spend 1 extra hour committing a sacred ritual. this ritual costs 1/4th your hit dice rounded up. after committing the ritual the user can enter a 10 minute state of regeneration that could recover any fetal blow if not killed immediately. for 10 minutes the user heals for 5 hp at the start of each of their turns. 

 

Hit Dice Rolled are doubled when determining how much hp you recover. (for example if you roll a 6 on a d12 it will become a 12 or if you rolled a 12 it becomes 24) 

Sacrificial Offering

As long as you deal up to 15 damage to another creature with melee weapon you can take an action on your next turn to force that creature to make a Wisdom saving throw dc= 8+proficency+Con. on a failed save the creature takes damage equal to half the damage you take for the next minute. after which the creature can attempt to repeat the save. on a failed save they have to wait another minute to repeat it. The damage type for this ability is equal to the damage type you are being hit with. 

Self Sustaining

Your body has become immune to ageing and other vital weaknesses that flesh based life comes with. You do not require Breathing, Eating, or Drinking 

True Immortality

The Mastery over Immortality and Regeneration Techniques has caused your body to undergo a Self made Evolution. while you are above half hp you will heal for 5 hp at the start of each of your turns. While you are Below half your hp you will heal for 10 hp at the start of your turn.

Upon Death roll a 2d4 if the body isn't destroyed. after a number of days equal to the number rolled a resurrection will occur where they will reanimate back into their repaired body. 

If the body is to be destroyed instead roll a 8d8 and after a number of days equal to the number rolled they will reincarnate at a location within 10 miles of their original death location. they will not have their equipment on them. 

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