Base Class: Fighter
You are a warrior that is much better at fighting the forces that oppose you when your allies are nearby.
Unit
Beginning when you choose this archetype at 3rd level, if you have a friendly creature within 5 feet of you and a hostile creature within 5 feet of them, you have advantage on attack rolls against the hostile creature.
Warrior alliance
Starting at 7th level, when you are wielding a weapon with two hands, your reach increases by 5 feet.
Crested pride
Beginning at level 7, you a gain a +2 bonus to AC when wearing medium or heavy armour and using a shield.
Marcher
At 7th level, you can no longer gain the exhausted condition through non magical means.
Ally
Starting at 15th level, you can use your bonus action to summon forth a CR 1 creature. This creature is friendly to you and can be commanded to use its action and movement on each of your turns (no action required)
Phalanx
When a friendly creature is within your reach, both you and them gain a bonus to your AC, Damage rolls, and Attack rolls.
Previous Versions
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8/3/2022 10:04:12 PM
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5
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Coming Soon
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