Paladin
Base Class: Paladin

Fueled by the hot fires of hell, cold bite the of the demons and even more.

Channel Hel Fire

When you take this oath at 3rd level, you gain the following two Channel Hel Fire options.

Unholy Path. As an action, you can imbue one weapon that you are holding with fire of hel using your unholy weapon. For 1 minute, you add your Charisma modifier to attack rolls made with that weapon (with a minimum bonus of +1) as fire damage. The weapon also emits bright light in a 20-foot radius and dim light 20 feet beyond that. If the weapon is not already magical, it becomes magical for the duration.

You can end this effect on your turn as part of any other action. If you are no longer holding or carrying this weapon, or if you fall unconscious, this effect ends.

Control the Unholy. As an action, you present your holy symbol and speak a prayer invoking fiends and undead, using your Channel Hel Fire. Each fiend or undead that can see or hear you within 30 feet of you must make a Wisdom saving throw. If the creature fails its saving throw, it is controlled for 12 seconds or until it takes damage.

 

Oath Spells

You gain oath spells at the paladin levels listed.

Oath of Devotion Spells

Aura of Hel

Starting at 7th level, you and friendly creatures within 10 feet of you gain advantage on intimation rolls while you are conscious.

At 18th level, the range of this aura increases to 30 feet.

Corruption of Spirit

Beginning at 15th level, you are always under the effects of a tongues spell.

Hellish Sight

At 20th level, as an action, you can emanate an aura of shadow. For 1 minute, shadows crawl from you in a 30-foot radius, and dim light shines 30 feet beyond that.

Whenever an enemy creature starts its turn in the shadows, the creature takes 10 necrotic damage.

In addition, for the duration, you have advantage on saving throws against spells cast by fiends or undead.

Once you use this feature, you can’t use it again until you finish a long rest.

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