Monk
Base Class: Monk

A warrior monk who channels the chi of the universe to cast spells and enhances them with their personal ki.

Spellcasting

When you choose this tradition at 3rd level, you learn magical disciplines that harness the power of chi.  See Spells Rules for the general rules of spellcasting and the Spells Listing for the sorcerer spell list.

Cantrips

You learn three cantrips: prestidigitation and two other cantrips of your choice from the sorcerer spell list. You learn another sorcerer cantrip of your choice at 10th level.

Spell Slots

The Sōhei Spellcasting table shows how many spell slots you have to cast your sorcerer spells of 1st level and higher. To cast one of these spells, you must expend a slot of the spell’s level or higher. You regain all expended spell slots when you finish a long rest.

For example, if you know the 1st-level spell charm person and have a 1st-level and a 2nd-level spell slot available, you can cast charm person using either slot.

Spells Known of 1st-Level and Higher

You know three 1st-level sorcerer spells of your choice, two of which you must choose from the evocation and conjuration spells on the sorcerer spell list.

The Spells Known column of the Sōhei Spellcasting table shows when you learn more sorcerer spells of 1st level or higher. Each of these spells must be an evocation or conjuration spell of your choice, and must be of a level for which you have spell slots. For instance, when you reach 7th level in this class, you can learn one new spell of 1st or 2nd level.

The spells you learn at 8th, 14th, and 20th level can come from any school of magic.

Whenever you gain a level in this class, you can replace one of the sorcerer spells you know with another spell of your choice from the sorcerer spell list. The new spell must be of a level for which you have spell slots, and it must be an evocation or conjuration spell, unless you’re replacing the spell you gained at 3rd, 8th, 14th, or 20th level from any school of magic.

Spellcasting Ability

Wisdom is your spellcasting ability for your sorcerer spells, since you learn your spells through dedicated study and meditation. You use your Wisdom whenever a spell refers to your spellcasting ability. In addition, you use your Wisdom modifier when setting the saving throw DC for a sorcerer spell you cast and when making an attack roll with one.

Spell save DC = 8 + your proficiency bonus + your Wisdom modifier

Spell attack modifier = your proficiency bonus + your Wisdom modifier

Sōhei Spellcasting

MONK

LEVEL

CANTRIPS

KNOWN

SPELLS

KNOWN

— SPELL SLOTS PER SPELL LEVEL —

1ST

2ND

3RD

4TH

3rd

3

3

2

—

—

—

4th

3

4

3

—

—

—

5th

3

4

3

—

—

—

6th

3

4

3

—

—

—

7th

3

5

4

2

—

—

8th

3

6

4

2

—

—

9th

3

6

4

2

—

—

10th

4

7

4

3

—

—

11th

4

8

4

3

—

—

12th

4

8

4

3

—

—

13th

4

9

4

3

2

—

14th

4

10

4

3

2

—

15th

4

10

4

3

2

—

16th

4

11

4

3

3

—

17th

4

11

4

3

3

—

18th

4

11

4

3

3

—

19th

4

12

4

3

3

1

20th

4

13

4

3

3

1

Quickened Chi

Starting at 3rd level, when you cast a cantrip with a casting time of 1 action, you can spend 1 ki point to change the casting time to 1 bonus action for this casting.

Chi Strike

Starting at 6th level, when you take the attack action you can replace one of your attacks with a cantrip.

Chi Mastery

Starting at 11th level, when you cast a spell that has a casting time of 1 action, you can spend 2 ki points to change the casting time to 1 bonus action for this casting.

Enlightenment

At 17th level you reach enlightenment.  You can add you Wisdom modifier to any one damage roll of a spell you cast.

You also gain the ability to cast the following spells:

Investiture of Flame

Investiture of Ice

Investiture of Stone

Investiture of Wind

Once you have cast one of these spells using this feature you can not do so again until you have finished a long rest unless you spend 5 ki points to do so.