Base Class: Fighter
Monks who follow the Way of the Motionless understand patience, waiting for the perfect strike to reveal itself and taking advantage of momentary lapses in concentration. They understand that movement can be harnessed and diverted into precision, sturdiness, and power. The Way of the Motionless isn't about not moving, it's about not being moved.
Spellcasting
When you reach 3rd level, You learn to channel elemental power granting you the ability to cast spells. You do not have spell slots but can cast spells a certain number of times a day at will while ignoring material and verbal requirements. that number will be included when you obtain new spells in this subclass. you do not require any tool to cast spells
Patient Strike
At level 3 you can choose to forego 15 ft of movement to give your opportunity attacks that round advantage on their attack rolls and make other creatures provoke an opportunity attack from you when they enter your reach until the start of your next turn.
Armored Stillness
At level 3 You can choose to forego 10ft of movement to gain 2 AC until the start of your next turn. You can only use this ability once per turn
Empower Opportunity
Beginning at 7th level, You can forego 15ft of your movement to empower your opportunity attacks for one round, you may replace one of the damage die of your opportunity attacks with a d12. if your opportunity attack deals multiple types of damage you can choose which damage die is replaced with the d12. This feature can be used multiple times in one round in order to replace more damage die.
Steel Constitution
At 10th level your body has learned to withstand enemies attempts to weaken it. When you are subjected to an effect that allows you to make a Constitution saving throw to take only half damage, you instead take no damage if you succeed on the saving throw, and only half damage if you fail.
Quicken Retaliation
At 15th level, when taking the attack action you can forego one of your weapon attacks to attack twice, instead of once, whenever you perform an Attack of Opportunity until the start of your next turn. If you did not take the attack action on your turn it still counts as foregoing a weapon attack.
Motionless
At 18th level you gain the following abilities.
- You can choose to forego 15ft of movement to allow you to perform Attacks of Opportunity whenever an enemy attempts to perform an action within your reach. when triggered in this way your attacks will always land before the enemy uses the action. if your attack somehow prevents the enemy from using the action the were originally intending to use the do not lose their action and can instead perform a different one.
- If you do not use any of your movement on your turn your Attacks of Opportunity deal damage equal to their damage die instead of rolling for damage until the start of your next turn, you still add damage modifiers to this number. (ex. if your damage modifier is +5 than instead of rolling a d6+5 for damage it would just be 6+5. )
Previous Versions
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8/9/2022 2:30:28 AM
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1.0
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Coming Soon
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