Base Class: Paladin
The Paladin of the Oath of Pyre utilizes a combination of Flame and Divine Magic to break his foes.
Burning Smite
The Paladin imbues his weapon with Flames to deal fire damage instead of Radiant damage.
Channel Divinity
When you take this oath at 3rd level, you gain the following two Channel Divinity options.
Burning Soul. As an action, you can imbue yourself and a number of allies up to your Charisma Modifier, using your Channel Divinity. For 1 minute, creatures gain immunity to Poison and Paralysis, and resistance to Cold and Fire effects.
You can end this effect on your turn as part of any other action.
Summon Pyre. As an action, you present your holy symbol and speak a prayer to summon the Pyre for 30 seconds, using your Channel Divinity and may be extended by 30 seconds for every point of Channel Divinity. The Pyre stands up 30 ft high and covers a square of 20ft. Creates bright light within 60 ft of it, light of 600 ft, and 1200 ft of dim light. Though the Pyre is intense it is gentle warmth to the Paladin and his allies and natural things but burns hostile creatures and objects the Paladin wishes to burn. Creatures in the area when the Pyre spawns must make a Dexterity save or take 5d8 fire damage. Also, creatures that start their turn in the Pyre take 5d8 fire damage.
While within 60 ft of the Pyre, magical fire damage that the Paladin and his allies would do deal an additional 1d8 Fire damage + his Charisma Modifier per spell level of the ability or spell.
Oath Spells
You gain oath spells at the paladin levels listed.
Oath of Devotion Spells
| Paladin Level | Spells |
|---|---|
|
3rd |
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5th |
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9th |
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13th |
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17th |
Aura of Glimmer
Starting at 7th level, you and friendly creatures within 30 feet of you gain 30 ft of True Vision.
Once per Long Rest, the Paladin dispels negative magical effects, poison and paralysis from his allies and objects up to the 5th-level around him in a 45ft radius.
At 18th level, the Paladin can activate the Aura of Pyre a second time per long rest.
Blessed in Fire
Beginning at 15th level, you have permanent resistance to fire damage. In addition, when you would receive damage from persistent fire effects from yourself or your allies, you gain a temporary shield up to your Paladin level that lasts for a minute.
Ashen Harbringer
At 20th level, your fire damage can not be resisted and fire immunities become resistance instead. In addition, creatures that receive fire damage from you have any healing they received absorbed up to half the fire damage that the Paladin dealt.
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