Rogue
Base Class: Rogue

Those who live in the shadows often find themselves lost in solitude. In their darkest moments, some find a light to help give them guidance. These rogues have found a path through the darkness thanks to their devotion to thei9r chosen deity and are able to channel their faith into their weapons. Adapting aspects from paladins and clerics, while using little to no spells, still embrace the divine word of their deity and kill for their glory. Considered one of the more forthcoming rogues, but you will still be surprised how deadly they can be on and off the battlefield.

Bonus Proficiencies:

Bonus Proficiencies: Starting at the 3rd level you gain proficiency in medium armor and shields

Divine Strikes:

Divine Strikes: Starting at 3rd level, the power of your deity flows through you. Your sneak attack now counts as radiant damage.

Vanguard:

Vanguard: Starting at 3rd level, your zeal for combat has you rushing into the fray. When an enemy finishes its move within 15 feet of you, you can use a reaction to move half of your movement speed closer to the enemy. This does not provoke an opportunity attack.

Limited Spell List:

Limited Spell List: Starting at 9th level, your deity believes you have the right to help others. You now have access to 2 spells-

  • Cure wounds at 2nd level(twice per long rest)
  • Mass cure wounds at 5th level (once per long rest)

Both of these spells increase by 1 use at 13th and 17th level.

Armor ingenuity:

Armor ingenuity: Starting at 9th level, you have gained the forethought to manage the sound made by your armor. You no longer roll disadvantage on stealth checks regardless of what armor you are wearing. 

Zealous Encouragement:

Zealous Encouragement: Starting at 13th level, you see the folly of those around you and try to guide them as your deity has guided you. When you and an ally are within 5 ft of each other and your ally misses an attack roll, you can use a reaction to let them reroll their attack. The ally must use this reroll, no matter the outcome. You can only use this once per short rest. 

Crusaders Devotion:

Crusaders Devotion: Starting at 17th level, your dedication helps those around you to reach greater heights. When you hit a creature with sneak attack damage, you can use a bonus action to allow an ally within 5 feet of the target to use their reaction to make an attack. You can use this a number of times equal to your Charisma modifier per long rest. 

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