Base Class: Bard
The College of Souls bard are relentless punishers of those who deserve it and draw thier power from a fiendish source and use this to punish the souls they take and use it to their own effect. Whether you received training under a succubus, or a tiefling gone dark, you have a connection to the lower planes that drives your motive to punish.
Devilish Charm
At 3rd level, your innate ability to corrupt and influence others heightens. As a bonus action you can attempt to charm a creature, you contest your charisma with the creatures, on a fail the creature is charmed. The charm lasts for one minute and they have to understand you to be charmed. The creature is unaware that you are the cause of the charm unless given good reason not to. Charmed creature in this way follow any non suicidal command and can't be charmed by another creature until the duration ends.
You can use this a number of times equal to your proficiency bonus, before having to take a long rest.
Curse of the Lower planes
At 3rd level, you can target a creature that you can see and force them to make a Charisma saving throw. On a fail, each attack roll, ability check, and saving throws have a deduction equal to your bardic inspiration for one minute. You can use this a number of times equal to your charisma modifier.
Token of the Damned
At 6th level, whenever you drop a humanoid creature to 0 hit points, you gain a token. The token appears as a black metal coin with a pentagram on one side and a cross on the other. You can have a number of tokens equal to your proficiency bonus. You can expend a token to gain one of the following effects.
-Your AC goes up by 1 for a minute
-You become immune to the charmed and Frightened condition for one hour
-Spell attacks have advantage for one minute
Improved Tokens
At 14th level, your tokens are able to absorb the true essence of the spirit allowing you to manipulate it to your needs. Whenever you use a Token, you can use one of the following features in addition to the benefit you gain from the initial use.
-You summon a fiend with a CR equal to half your Bard level within 30ft of you. The fiend follows your commands to the best of it's abilities. It disappears when it does, 5 minutes have passed, or you dismiss the fiend
-You gain resistance to one damage type for an hour
-You grow feathered or leathery wings, you have a flight speed equal to your base walking speed for one minute.
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