Barbarian
Base Class: Barbarian

The Path of the Felidae is most common among Tabaxi and Leonin tribes. Their roots are founded in tribes that worship the divine being known as The Cat Lord. Followers of this path seek to emulate the creations of The Cat Lord. It is common for followers of this path to be the leaders of the hunt for their tribe, stealthily stalking their prey and helping other hunters to do the same. They strike from hidden places and seek to take down their prey swiftly. When outnumbered they have learned to roar ferociously to strike fear in their enemies hearts.

Lion’s Roar

3rd level Path of the Felidae feature

The roar of the mighty lion, king of the jungle, terrifies even the bravest warriors. You have learned how to channel the lion when entering your rage, emitting a thunderous roar while you do so.
As part of the bonus action used to enter a Rage, you may choose a number of enemy creatures equal to your proficiency bonus within 30 ft that can hear you, those creatures must make a Wisdom Saving Throw (DC = 8 + Strength + proficiency). Whenever a target that fails this saving throw makes an attack roll or a saving throw before the start of your next turn, the target must roll a d4 and subtract the number rolled from the attack roll or saving throw. Until your rage ends, you can use this effect again on each of your turns as a bonus action.

Panther’s Prowl

6th level Path of the Felidae feature

You have spent time hunting or learning about the way a feline hunts. Stalking prey requires that your senses are attuned to your surroundings. You are also aware that the slightest misstep could warn your prey that you are approaching.

Beginning at 6th level You have advantage on Wisdom (Perception) checks that rely on smell.

In addition you and allies within 10ft have advantage on Dexterity (Stealth) Checks.

The Cat Lord’s Favour

10th level Path of the Felidae feature

From the simple house cat to the mighty tiger, all felines share the ability to stalk the shadows to elude their enemies and hunt their prey. They thrive in the darkness with the ability to see what the human eye cannot. Your devotion to the ways of the feline have caught the attention of The Cat Lord, and you have been imbued with the ability to mimic a feline's stealth.

Starting at 10th level, you gain Darkvision out to a ranged of 60 feet. If you already have Darkvision from your Race, the range increases by 30 feet. This Darkvision allows you to see in Darkness as though it was Bright Light, and is not impeded by Magical Darkness.

Additionally you gain the ability to use the Hide action as a bonus action when in dim light or darkness.

Tiger’s Claw

14th level Path of the Felidae feature

Starting at 14th level you have learned to channel the ferocity of a tiger pouncing on its prey. Just like a tiger you are able to take a wide and deadly swipe at your foes. Once per turn, when you hit an enemy with a melee weapon attack, you may deal half that damage to another enemy within 5ft.

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