Barbarian
Base Class: Barbarian

A charismatic barbarian who has the ability to use the power of rock to destroy their opponents and inspire their allies.

Riff of Rage

At 3rd level, when you activate rage you release a completely ******* epic and awesome riff. You can give bardic inspiration (d6) to one creature within 60 feet. This can be used an equal amount of times to your charisma modifier. 

This die becomes a d8 at 5th level, a d10 at 10th level and a d12 at 15th level.

Riff of deafening

At 6th level, once per short rest during rage as an action you can release an epic, awesome, loud Riff. This will prone everyone within 5 feet, If you fail a constitution saving throw of 8 + strength modifier + charisma modifier you take 3d6 psychic damage and half that if you fail and everyone in 30 feet will be deafened. Everyone within 500 feet can hear the Riffff

Riff of destruction

At 10th level, once per short rest as an action with an earth altering and destructive Rifffff you can create difficult terrain in a 30 feet cone. All creatures in the cone take 3d6 bludegeoning damage and get sent 20 feet into the air (small and medium creatures) if they fail a strength saving throw ( 8 + strength modifier + charisma modifier) and half that if they succeed. You are sent 15 feet backwards.

Riff of power

At 14th level, Once per short rest as an action you can release the most holy and inspiring riff that it creates a blast of light. Everyone within 10 feet will have to succeed  a constitution saving throw of 8 + strength + charisma or become blinded 1 round. You do not become blinded. The riff also inspires your nearby allies. You can choose 3 creatures within 60 feet of you to give one of the following abilities for an hour:

  • Bear’s Endurance - advantage on constitution checks, gains 2d6 temporary hp
  • Bull’s Strength - advantage on strength checks, carrying capacity doubles
  • Cat’s Grace - advantage on dexterity checks, target doesn’t take damage when falling short distances unless they’re incapacitated (because they land on their feet like a cat)
  • Eagle’s Splendor - advantage on charisma checks
  • Fox’s Cunning - advantage on intelligence checks
  • Owl’s Wisdom - advantage on wisdom checks

Expert luthier

At 3rd level, you gain the ability to weapons into machines of pure mother******* rock. With 5 gp worth of string, iron and wood you can turn any Greataxe into a guitar which can be used to to play crazy, world-shaking, ******* crazy Riffs and slice up your enemies.

Previous Versions

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