Barbarian
Base Class: Barbarian

Path of the giant Augur the Oribtor

Orbital field

Starting at 3rd level, when raging, gravity seems to have more of a pull towards the user. The orbital radius is 15 feet. Enemies and allies within the orbital radius must succeed a DC: 15 strength saving throw at the start of their turn or be pulled towards the barbarian by 5 feet. Enemies within the orbital field suffer disadvantage on attacks against creatures other than the barbarian. The radius of the orbital field and the amount of distance creatures are pulled towards the user increase by 5 feet at levels 8, 12, 16 and 20. The DC to be pulled towards the barbarian increases by 1 at levels 8, 12, 16 and 20.

Gravity Combat Manoeuvres

Starting at 6th level, you gain a number of gravity points equal to your proficiency modifier. You can expend one of your gravity points when you make a weapon attack on the following gravity combat manoeuvres. 

Push: You deal additional 1d12 force damage on attack. The creature is pushed back up to 15 feet plus the number of force damage dealt on the die.

Pull: You can choose a creature or object within 30 feet. They are pulled towards you up to 15 plus 1d12. If they are brought into your reach you can make a weapon attack on the target immediately, adding 1d12 force damage to the attack. 

Sink: You deal additional 1d12 force damage on attack. The creature is knocked prone.

Density shift

Starting at 10th level, the barbarian cannot be moved against their will or knocked prone whilst raging.

Sink Strike

Starting at 10th level, if a creature is pulled into the barbarian's reach by its orbital field, the barbarian can use its reaction to make a weapon attack with advantage on the target.

Sudden Shift

Starting at 14th level, your orbital field is immensely powerful the first turn of your rage. On the turn that you rage all creatures are affected by the orbital field immediately, they are pulled towards you, no saving throw required. They are also affected by the orbital field at the start of their turn. All effects relating to your orbital field and gravity combat manoeuvres have their range and damage doubled for the first turn that you rage. 

Controlled Orbit

You can exclude an ally from being affected by your gravity field by expanding a gravity point. You can also expend a gravity point to push an ally in your orbital field to anywhere with your orbital field as a bonus action. 

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