Fighter
Base Class: Fighter

The nation of Ard’ou abhors the use of magic, save that of their priests. Their antimagic knights excel in hunting down who they deem “blasphemous” mages and other magical creatures. Harnessing the primal force of antimagic into their very beings, they enhances their own physical abilities while denying the magical abilities of others.

Antimagic Counter

At 3rd level, you learn to use antimagic to interrupt the casting of a spell near you. When a creature within 30 ft. of you is casting a spell, you may your reaction to attempt to interrupt the cast. If the creature is casting a spell of equal  level or lower than your proficiency bonus, its spell fails and has no effect. If it is casting a spell of of a level higher than your proficiency bonus, make an constitution check. The DC equals 10 + the spell's level. On a success, the creature's spell fails and has no effect. You may use this ability once per short rest.

Magic Resistance

At 3rd level, your antimagic gives you an uncanny ability to resist magic. You have advantage on saving throws against spells and other magical effects.

Antimagic Shield

At 7th level, your antimagic surges to protect you from area spells. When you are subjected to a spell effect that allows you to make a Dexterity saving throw to take only half damage, you instead make a Constitution saving throw and take no damage if you succeed on the saving throw, and only half damage if you fail.

Antimagic Reinforcement

At 10th level, your antimagic reinforces your weapon strength and speed. You gain the following benefits:

  • Your movement speed increases by 5 ft.
  • When you hit a creature with a melee attack, add your Constitution modifier as damage it deals on a hit.

Antimagic Barrier

At 15th level, you learn you extend your antimagic shield outside of your body. You cast cast the antimagic field spell as an ability, for a reduced duration of 1 minute, once per long rest.

Enhanced Reinforcement

At 18th level, your antimagic enhances your body to its apex. You gain the following benefits: 

  • Your speed is increased by 5ft. 
  • You deal an extra 1d8 force damage whenever you hit with a melee attack.

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