Base Class: Bard
When battle starts, you are the one that your allies look up to be inspired while you fight by their side
IN THE THICK OF IT
At 3rd level you gain proficiency on medium, heavy armor and shields, and martial weapons.
You can use your shield or weapon as your arcane focus.
INSPIRING WORDS
Also at 3rd level, you learn how to use your wit to inspire and boost the confidence and competence of others. When a creature that you can see and can hear you within 60 feet of you makes an attack roll, an ability check, or a saving throw, you can use your reaction to expend one of your uses of Bardic Inspiration, rolling a Bardic Inspiration die and adding the number rolled to the creature's roll. You can choose to use this feature after the creature makes its roll, but before the DM determines whether the attack roll, ability check or saving throw succeeds or fails.
COMMANDING INSPIRATION
At 6th level when you use your bardic inspiration as a bonus action the creature receiving it adds your charisma plus your proficiency bonus as temporary hit points and can immediately use its reaction to make a weapon or cantrip spell attack.
EVERLASTING INSPIRATION
At 14th level when a creature adds one of your Bardic Inspiration dice to its ability check, attack roll, or saving throw and the roll fails, the creature can keep the Bardic Inspiration die.
In addition, when a creature receives a Bardic Inspiration it can move up to half it's speed without provoking attacks of opportunity as a reaction instead of attacking.
Previous Versions
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8/31/2022 2:09:01 AM
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9/2/2022 1:51:12 PM
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