Base Class: Rogue
In a harsh world many people resort to any ways of getting money or influence.
A master of infiltration and disguise, they are experts at letting people rest theyre guard around them, to then strike with deadly accuracy.
Socialites to the core, theyre experts of the social ways of carying the conversation to the topics they desire.
Level 3:Socialtes
You gain proficency in Decpetion and the Disguise kit. Your proficency bonus for these skill checks is doubled. If you already have proficeny or expertise in Deception you may choose between Persuasion and Performance.
When you talk to a person for longer than 10 minutes you can force them to make a Wisdom saving throw or be charmed by you, your dc is (8+proficency+charisma modifier), if the target fails they are charmed by you for 2 hours and conisder you a friendly acquaintance, if the targer should succed they know you attempted to charm them and may become unfriendly or agressive because of that.
Level 3: Friendly Face, Deadly Blade
When you attack a target that is charmed, grappled, stunned, proned, incapacitated or asleep, you can sneak attack and deal an additional 2d6 weapon type damage to them increased to 3d6 at Level 9 and 4d6 at Level 17
Level 9: Hidden Weaponry
You are proficent with improvised weapons and unarmed strikes and they have the finesse property for you.
Also you gain advantage on all slight of hand and stealth checks to hide items you are wearing or carrying.
Level 9: Charming Bait
When a enemy misses you with an attack while within 30 feet of you, you can attempt to charm them. As a reaction you can force them to make a Wisdom saving throw against (8+Proficency Bonus+Charisma Modifier), if they fail it they are charmed by you till the end of your next turn.
You can use this feature a number of times equal to your Charisma Modifier.
Level 13: Fashionable Defense
You gain proficency in Weaving kits and can spend 3 hours to craft hidden armor out of studded leather and clothes of a style of your choosing.
The Armor is Light and has an Ac of 12, Other people regard it as normal clothing of the style of your choosing unless they succed on an investigation check against your stealth score.
For the first attack of an unaware enemy against you gain an additional Proficency Bonus to Ac. After the attack they are aware.
Level 17: Heartstrike
When you use your Friendly Face, Deadly Blade feature the Target of the Attack has to roll a Constitution Score against dc (8+Proficency+Charisma Mod) or be Stunned until the end of they`re next turn.
Previous Versions
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