Base Class: Ranger
You have turned your eyes from peering into the natural to peering into the arcane. Harnessing the primal magic of the land you have drawn out the weave from its endless journey through realities, tethering it to the air itself. This union of Arcane and Primal has created a sentient cloud mount known as a Cloudweave, nature infused with the weave.
Cloudweaver Magic
Starting at 3rd level, you learn an additional spell when you reach certain levels in this class, as shown in the Cloudweavers Spells table. The spell counts as a ranger spell for you, but it doesn’t count against the number of ranger spells you know.
Cloudweaver Spells
RANGER LEVEL | SPELL |
---|---|
3rd | Feather Fall |
5th | Misty Step |
9th | Gaseous Form |
13th | Storm Sphere |
17th | Cloudkill |
Wispweaver
You harness the magic of the air to create a Cloud mount. The Cloud acts during your turn. It can move on its own, but the only action it takes is the Dodge action unless you use a bonus action on your turn to command it to take another action. That action can be one in its stat block or the hide action. You can expend your reaction to have the Cloud use one of its reaction abilities, the cloud cannot use its reaction otherwise.
Cloudweave
Large Elemental
Speed 40 ft. hover
Whispy Movements - The Cloud cannot be damaged by normal attacks or magic. If a special effect such as a strong gust of wind or explosion would disperse the cloud, it reappears in its previous location at the start of your next turn. The Cloud can occupy the space of other creatures.
Actions
Obfuscate - The Cloudweave attaches to a creature within 5 ft of it, occupying its space. While the Cloudweave is attached you have advantage on your first attack roll against that creature. If the creature leaves its space the Cloudweave detaches.
Fog Cover - The Cloudweave attaches to a creature within 5 ft of it, occupying its space. Until the start of its next turn, the creature can add 1 to its AC.
Carry - The Cloudweave attaches to a willing creature within 5 ft of it, the creature is considered to have mounted the Cloudweave.
Reactions - (Cost your reaction to use)
Recall - While not mounting your Cloudweave, you can use your reaction to recall your Cloudweave to your space and mount it if it is within 80 ft of you.
Misty Threads
Your connection to your Cloudweave has grown. Its speed and recall ability improve and it gains the following abilities.
Weave's Junction - When you target a creature with a spell you can send your Cloudweave to occupy that creature's space, it can then immediately use its Obfuscate or Fog Cover ability as part of the casting.
Rescue - When a creature other than you within 50 ft of your Cloudweave is attacked, you can use your reaction to send the Cloudweave to its space adding 1 to the creature's AC. If the attack misses, you can move the creature up to 10 ft in a direction of your choice.
CLOUDWEAVE
Large Elemental
Speed 50 ft. hover
Whispy Movements - The Cloud cannot be damaged by normal attacks or magic. If a special effect such as a strong gust of wind or explosion would disperse the cloud, it reappears in its previous location at the start of your next turn. The Cloud can occupy the space of other creatures.
Actions
Obfuscate - The Cloudweave attaches to a creature within 5 ft of it, occupying its space. While the Cloudweave is attached you have advantage on your first attack roll against that creature. If the creature leaves its space the Cloudweave detaches.
Fog Cover - The Cloudweave attaches to a creature within 5 ft of it, occupying its space. Until the start of its next turn, the creature can add 1 to its AC.
Carry - The Cloudweave attaches to a willing creature within 5 ft of it, the creature is considered to have mounted the Cloudweave.
Reactions - (Cost your reaction to use)
Rescue - When a creature other than you within 50 ft of your Cloudweave is attacked, you can use your reaction to send the Cloudweave to its space adding 1 to the creature's AC. If the attack misses, you can move the creature up to 10 ft in a direction of your choice.
Recall - While not mounting your Cloudweave, you can use your reaction to recall your Cloudweave to your space and mount it if it is within 100 ft of you.
Cloudburst
Your Cloudweave has learned to weave its magic through the air expanding its influence over the weather. As a bonus action you can send your Cloudweave 120 ft into the air creating an invisible aura in a 360 ft radius centered on yourself. The aura moves with you and reaches 120 ft in the air.
The Cloudweave uses one of its Cloudburst abilities and immediately returns to your space after the effect ends. Any weather altered by the Cloudweave remains for 10 minutes but the additional effects do not.
Downwind - A slight breeze blows towards you from all directions, you have advantage on Wisdom (Perception) checks that rely on smell for 1 minute.
Ground Fog - A 10 ft high haze forms within the Cloudweave's aura. A number of creatures equal to your proficiency bonus have advantage on stealth checks for 1 minute.
Overcast - Gray clouds form overhead, the area within the Cloudweave's aura is considered dim light for 1 minute. A number of creatures equal to your proficiency bonus are unaffected by the dim light.
Rainstorm - Your Cloudweave summons a moderate rainstorm within its aura, until the start of your next turn ranged attack rolls against you are made with disadvantage.
You can use this ability a number of times equal to your proficiency bonus per long rest.
Stratasweave
Your Cloudweave has grown in power, several; of its abilities improve and it gains a flying speed of 60 feet.
Its Obfuscate ability gives you advantage on all attack rolls, its Fog Cover and Rescue abilities add 2 to the creatures AC and its Recall distance increases to 120 ft
CLOUDWEAVE
Large elemental
Speed 60 ft. flying
Whispy Movements - The Cloud cannot be damaged by normal attacks or magic. If a special effect such as a strong gust of wind or explosion would disperse the cloud, it reappears in its previous location at the start of your next turn. The Cloud can occupy the space of other creatures.
Actions
Obfuscate - The Cloudweave attaches to a creature within 5 ft of it, occupying its space. While the Cloudweave is attached you have advantage on attack rolls against that creature. If the creature leaves its space the Cloudweave detaches.
Fog Cover - The Cloudweave attaches to a creature within 5 ft of it, occupying its space. Until the start of its next turn, the creature can add 2 to its AC.
Carry - The Cloudweave attaches to a willing creature within 5 ft of it, the creature is considered to have mounted the Cloudweave.
Reactions - (Cost your reaction to use)
Rescue - When a creature other than you within 60 ft of your Cloudweave is attacked, you can use your reaction to send the Cloudweave to its space adding 2 to the creature's AC. If the attack misses, you can move the creature up to 10 ft in a direction of your choice.
Recall - While not mounting your Cloudweave, you can use your reaction to recall your Cloudweave to your space and mount it if it is within 120 ft of you.
Previous Versions
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