Base Class: Barbarian
The Path of the Forgotten is not a path barbarians usually choose to follow, but is path that instead is forced upon them. Barbarians of this path have most likely been separated, exiled, or are the only surviving member from their tribe. These ex-tribesmen try to make due with the fact that they are no longer a part of a greater family, and often seek out other lonely individuals to cope with their grief. However, this loss also strengthens in them in certain ways, preparing them for other challenges and losses to come.
Solemn Warrior
Starting when you choose this path at 3rd level, you feel the need to take out your inner turmoil on your enemies. When you are hit by a weapon or spell attack from a creature while raging, you may use your reaction to move up to half your speed and make a melee weapon attack against the triggering creature.
Fortifying Solitude
At 6th level, your mind becomes emboldened due to your previous experiences. You gain resistance to psychic damage and proficiency in Intelligence saving throws. Additionally, you cannot gain madness as described in the Dungeon Master's Guide.
Determined Soul
At 10th level, your determination to not fall into depression extends to your will to live in combat. While you are raging and after taking damage, you may gain temporary hit points equal to half the damage taken. Any remaining temporary hit points disappear at the beginning of your next turn.
Embrace Loss
At 14th level, you gain the ability to transfer the feeling of loss into proper vengeance. When a creature that you can see and that is friendly to you is reduced to 0 hit points, you may immediately choose to take an extra turn after the current turn. You do not regain your reaction (if expended) due to this extra turn.
Once you use this feature, you cannot use it again until you finish a long rest.
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3/28/2019 8:26:34 AM
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