Rogue
Base Class: Rogue

the night devil is a subclass of a rouge. they become very powerful once night hits and can operate without anyone ever knowing. 

lights out

Starting at 3rd level, you can use the bonus action granted by your Cunning Action to make a Dexterity (Sleight of Hand) check, use your Devil ability to extinguish all lights in the vicinity, 200 feet, and move around in the dark. does not work on lights made or started my player, etc lamp or torch.

Second-Story Work

When you choose this archetype at 3rd level, you gain the ability to climb faster than normal; climbing no longer costs you extra movement.

In addition, when you make a running jump, the distance you cover increases by a number of feet equal to your Dexterity modifier.

Supreme Sneak

Starting at 9th level, you have advantage on a Dexterity (Stealth) check if you move no more than half your speed on the same turn.

shadow blend

By 13th level, you have learned enough about working in the dark and you can easily move quickly, silently, and without being seen. other creatures can only see you if you want to be seen, if you are within 60 feet of them, or they have dark vision. DOESN'T WORK DURING THE DAY.

Thief’s Reflexes

When you reach 17th level, you have become adept at laying ambushes and quickly escaping danger. You can take two turns during the first round of any combat. You take your first turn at your normal initiative and your second turn at your initiative minus 10. You can’t use this feature when you are surprised.

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