Base Class: Fighter
Three Sword Style is a style of sword fighting where the practitioner wields three Katana; one in each hand and one in the mouth.There are many different techniques for this sword style, including high speed attacks, direct hit attacks, and compressed air projectile attacks. Roronoa Zoro is the world-famous swordsman of the Straw Hat Pirates who created this style.
Three Sword Style Technique
You now have the ability to attack with three swords at once, and If you have two weapon fighting style, you can draw three swords at once. By using your bonus action, you will be able to attack two times with it instead of just once.
Surplus of Strength, Lack of Direction
By training everyday with the three sword style, you have gain immense strength, and gain a +6 to your strength modifier, but because of training with a sword in your mouth so much you gain a -3 to your intelligence modifier and every investigation check you make dealing with direction is a critical fail. All intelligence checks are at disadvantage.
Mouth Defense
Due to your advancement in the three sword style, you can now use your third sword in a defensive matter, You now add an extra 1 to your AC
Defense
While you are wearing armor, you gain a +1 bonus to AC.
Dueling
When you are wielding a melee weapon in one hand and no other weapons, you gain a +2 bonus to damage rolls with that weapon.
Great Weapon Fighting
When you roll a 1 or 2 on a damage die for an attack you make with a melee weapon that you are wielding with two hands, you can reroll the die and must use the new roll, even if the new roll is a 1 or a 2. The weapon must have the two-handed or versatile property for you to gain this benefit.
Protection
When a creature you can see attacks a target other than you that is within 5 feet of you, you can use your reaction to impose disadvantage on the attack roll. You must be wielding a shield.
Two-Weapon Fighting
When you engage in two-weapon fighting, you can add your ability modifier to the damage of the second attack.
36 Caliber Phoenix
You can now channel your attacks to cause massive damage at range. When you take the attack action you can forgo your attacks for the 36 Caliber Phoenix. This damage is spread out in a 50 foot line. This ripple of wind causes 5d10 plus strength modifier force damage. At level 11, it goes up to 7d10, and at level 20, it goes to 9d10. The targets must roll a DEX saving throw equal to 8 + proficiency modifier + strength modifier. If they succeed they take half damage. You can only use this ability twice per long rest.
Haki
Haki is the power of your personality, made into a tangible force that can effect the world in various ways.
There are Two main types of Haki, which you can tap into starting at 11th level. Busoshoku Haki allows users to harden their limbs and weapons to either protect themselves or increase their damage output, while Kenbunshoku Haki, which is sixth sense of the world around the user and if trained enough, can even grant limited precognition.
Busoshoku Haki gives resistance to all non-magical piercing, bludgeoning, and slashing damage. You also add +1 to your attack and damage rolls.
Kenbunshoku Haki adds +5 to passive perception checks, and adds 1 to your AC as you can sense attacks coming sooner
Three Sword Style Master
You have become a master at the Three Sword Style. You are so proficient that you attack twice as fast. You can now make 4 attacks on your bonus action, two with your 2nd weapon and two with your third.
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