Base Class: Rogue
Dungeon Delvers are rouges who are especially adept at noticing and disarming traps, and finding secret doors.
Keen eye.
The rouge learns to become especially good at finding and disarming traps.
Loot traps
If you roll a natural 20 on disarming a trap, you can loot it, and place it.
Quick reflexes
The rogue learns how to react to danger quickly.
Arcane help
Dungeon delvers eventually start using spells to help them.
Attack Adept
The rogue learns how to fight with there perceptiveness, finding week spots in enemies armor.
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