Barbarian
Base Class: Barbarian

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Charger

Starting when you choose this path at 3rd level, you can go into a charge when you rage. When you move at least 20 feet in one direction you can choose to keep going in that direction. All creatures smaller than large and who weigh less that 300lbs must make a Dexterity save equal to 10+your strength modifier or be pushed your Strength modifier feet away to a minimum of +2 feet. If they are in contact with a wall or stable surface after being pushed they take 1d6 + your strength modifier in damage and are knocked prone.

Explosive action

Beginning at 6th level, you can end your rage and attack every creature in your range with your regular weapon. Ending a rage this way means that you can't rage again until you take damage from enemies, traps or intended means (Intended means only applies when the intent to harm is to kill)

Recovery

Beginning at 10th level, you can use your bonus action to leap back 15ft. If you hit something such as a wall or move into difficult terrain you stop where you are. If you hit a creature then you may hit them with your weapon. Regardless of whether you successfully or don't even try to attack said creature, you stop where you are and end your turn.

Retaliation

Starting at 14th level you can temporarily delay all damage against you when raging. This doesn't apply to conditions, damage that makes you fall unconscious (such as massive damage) and damage that kills you without a save.

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