Base Class: Warlock
Elder Dragons are the ancestors the dragons that roam the land. Feared for their destructive nature, mortals banished them to a demiplane where they could no longer terrorize humanity. You have entered into a contract with one of these ancient creatures, granting you unimaginable power to act as their tools of revenge.
Expanded Spell List
The Elder Drake lets you choose from an expanded list of spells when you learn a warlock spell. The following spells are added to the warlock spell list for you.
Elder Drake Expanded Spells
| Spell Level | Spells |
|---|---|
| 1st | hunter's mark, shield |
| 2nd | enlarge/reduce, scorching ray |
| 3rd | blink, haste |
| 4th | fire shield, secret chest |
| 5th | dominate person, flame strike |
Ancient Grudge
At 1st level, your patron shares with you the ancient art of war, preparing you to carry out their longstanding grudge. You gain proficiency with medium armor, heavy armor, shields, and martial weapons.
Draconic Vigor
Starting at 1st level, you share in your patron's seemingly boundless vitality. You gain 1 HP now and each time you take an additional level in Warlock. Additionally, whenever you take the attack action, you can add your Constitution modifier in place of your Strength or Dexterity modifier for attack and damage rolls for melee weapons, and your speed is not reduced by wearing heavy armor.
Extra Attack
Starting at 6th level, you bear your patron's grudge, fueling your strikes. Whenever you take the Attack action, you can attack twice, instead of once. Additionally, you can cast one of your cantrips in place of one of those attacks
Natural Regeneration
At 10th level, you gain the ability to stimulate you and your allies natural healing abilities. As an action, you can roll any amount of your hit dice and heal yourself or an ally within 60ft of you by the amount rolled. During a short rest, whenever you spend hit dice to regain hit points, you and your allies always heal by the maximum.
Draconic Fury
Starting at 14th level, your attacks burn with the might of a raging wildfire. Whenever you hit with a weapon attack, you can expend one of your hit die. Roll your hit die and add it to your damage roll. You can only use this ability once per turn.
Previous Versions
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9/23/2022 2:39:39 PM
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9/24/2022 8:53:12 PM
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