Bard
Base Class: Bard

Using your Musical Instrument as your weaponry and Penultimate Glorious Rock Should melt down the faces of their foes.

Bonus Proficiencies

When you join the College School of rock at 3rd level, you gain proficiency with medium armor and your choice of One Martial weapon

If you’re proficient with a simple or martial melee weapon, you can use it as a spellcasting focus for your bard spells.

Righteous Arsenal

At 3rd level, You Gain the ability to use your musical instrument and turn it into your Righteous Arsenal. This Righteous Arsenal of yours echoes a wave of thunderous musical awesomeness, and channels this to your musical instrument filled with concussive force.

When you wield your musical instrument, it becomes your Righteous Arsenal weapon that you are proficient with. This Weapon is  a light one-handed melee weapon that deals force damage equal to your Bardic Inspiration Die + your  Charisma modifier.

As a Bonus Action, You can expend one use of your Bardic Inspiration to fill this Instrument with Thunderous force. The Next Damage you deal with this weapon deals extra Thunder Damage equal to the amount you roll with your Bardic Inspiration Die.

Pit of Moshing

At the 3rd level, When your Band Mates (allies) are within 10ft of you, While You are in this formation, Any Attack, or spell attack you make deals extra damage equal to your Bardic level halved, rounded down, with a minimum of 1.

additionally your hit point Maxumim increases by 3, and it increases by 1 whenever you gain a level in this class.

you can also expend 1 use of your Bardic Inspiration to provide temporary HP to the creatures in your Pit of moshing, equal to the result of the roll you make with your Bardic Inspiration Die. 

Grandiose Power Chord

Starting at 6th level, The power of the metal god courses through your music. As an action, you can Expend one of your bardic Inspiration dice to make a special attack with your Righteous Arsenal that deals an amount of Thunder Damage equal to 3x your bardic inspiration dice on a hit.

 This Special attack Damage increases its amount by an additional bardic inspiration die when you reach certain levels in this class: 7th level (4x Bardic Inspiration die), 9th level (5xBID), 11th level (6xBID), 13th level (8xBID)

Roar of A Rockstar Legend!

Starting at the 14th level, The Power of Ormagoden flows through your veins. As an Action, on your turn, you can expend 1 use of your Bardic Inspiration to give creatures as many as 2 creatures, that can hear you one additional action on top of the creature's regular action and a bonus action as well. A creature affected by this ability cannot benefit from this effect again until they finish a long rest

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