Fighter
Base Class: Fighter

The Oni are trained martial artist that descend from the strongest martial artis Big Hoss through training they are taught how to fight and how to never be afraid.

"So, you wanna be a Boss-Raid Oni?"

Advanced Unarmed Strikes

A 3rd lvl after your harsh training your fist are scared from trainings and your punches and kicks do much more damage, At 3rd level your unarmed strikes deal 1d8 bludgeoning damage + your Strength Modifier

Rising Dragon

At 3rd level you can take a action to use this ability which does 4d10 bludgeoning damage and launching them in the air 10 ft doing 1d6 fall damage. This can be used 3 times every short rest.

Demon Flip

At 7th level the user takes a bonus action and flips toward the target within 15 ft. If hit the target will take 3d6 bludgeoning damage + str modifier. This can be used 2 times every short rest.

Axe Kick

At 7th level you slam your leg into the ground, all targets withing 10 range take 4d6 damage bludgeoning damage + Str modifier and roll a Dex saving throw or be knocked back 10 ft and prone. This can be used 4 times every short rest. If the any person is knocked by this move, they are executed and if used on a person that is knocked, they also are killed

Misogi

At 7th level you slam the enemy into the ground after rising dragon, this move does 2d8 bludgeoning damage.

Sunakinti Style

At 10th level all your physical attack do a extra 1d8 fire damage

Augimas

At 15th lvl you shoot 3 balls of black flames rolling all of them together, within a range of 60 ft you shoot the balls that do 3d10 fire damage.

Rampage

At 18th level the user dashes at a target within 30 ft, if hit the target take 30d4 bludgeoning damage + str modifier. This can be used once every short rest

Consuming Flames

At 18th the user gains 5 temporary hit points for each person that is within 100 ft, res against fire, bludgeoning, slashing, and piercing from both magical weapon and non-magical weapon. This can be used twice per long rest.

Leg Breaker

At 3rd level you take a bonus action to strike a target in the legs, if hit the target take 1d6 bludgeoning damage + Str modifier and the user must roll a cons saving throw or get their legs broken and knocked prone, you also have disadvantage . ( Broken legs mean disadvantage on anything Dex and your movement speed is halved )

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9/24/2022 9:50:47 PM
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