Barbarian
Base Class: Barbarian

Desert Storm barbarians are nomads from the endless Dunes, having spent so long in the primal wastes that they carry a part of it with them wherever they go. Their rage and anger unleashes a sandstorm, a piece of their own home,  surging from inside themselves whenever they release it.

Storm Aura

Starting at 3rd level, a sandstorm surges around you in an aura. This aura has a radius of 10 ft, but cannot pass through full cover.

The DC for any save caused by your aura is 8 + Proficiency + Constitution Modifier.

 

Storm Surge

As a bonus action while you are raging, you can choose a creature within your aura and surge the sand into them, attempting to knock them prone.

Desert Soul

Starting at 6th level, you begin to become one with the elements of the Desert. You are immune to the extreme heat status and its side effects. You can also now cast the Mold Earth cantrip at will.

With your abilities beginning to embody the nature of sand itself, any creature attempting to grapple or restrain you will have disadvantage on rolls and checks involved in attempting to do so.

Obscuring Veil

Starting at 10th level, the sandstorm obscures those within your aura. While you are raging, you and allies within your aura gain the benefits of half cover (+2 AC). If a creature inside your aura attempts to make a ranged attack while you are raging, that creature has disadvantage on the attack roll.

Desert Rebuke

Starting at 14th level, the sandstorm around you can surge to your defense when you are injured.

When any creature within your aura hits you with an attack, you can use your reaction to force that creature to make a Constitution saving throw. On a failed save, the attack is interrupted and the creature is pushed back 10 feet.

You can use this a number of times per long rest equal to your Proficiency Bonus.

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