Warlock
Base Class: Warlock

You have a pact, either with a fiend or demon, otherwise known as a Being of the Black Flame, or with your own Burning Soul, that has granted you Abyssal Power. You must wield a stone Mask of a certain color as your face to help you contain the tides of chaos that now empower you. Maybe you signed a pact with an abyssal force or you were reborn in the flame of chaos, your meager mortal soul replaced by a burning soul of Black Flame. It grows within you, infusing you with fell magics. As you grow in power so too will the color of your mask alter. First Blue, then Red, and Gold, and finally Black. You will become a Wielder of Names, a Bearer of Words, and a Great Being of the Black Flame, as long as you can control your powers.

Abyssal Glamour

1st-level The Masked feature

In order to maintain your Burning Soul and Occult magics, you must be bound to a stone mask that become your face and change as you grow in power. Your true form will become demonically altered and in order to pass undetected in common company, you develop an Abyssal Glamour to appear as you would before your pact.

The Masks you wield become your face, reflecting your visage with devilish qualities and move and flex with your facial expressions. Additionally, as you become more powerful, your true physical form alters in some meaningful ways. Perhaps your skin hardens into a dark chitin, or you develop vestigial wings or extra limbs, or some other similar alteration. In order to not raise suspicion, you have the ability to conceal your masked visage to the common folks at will. This ability is called an Abyssal Glamour.

Abyssal Glamour. This feature disguises you in a form like how you might have looked before your pact. This functions similarly to a disguise self but it is a true transformation and will hold up under physical inspection, with only one form form, that of your chosen character ancestry. It can be used as a free action an unlimited number of times a day, and is effectively permanent until you target a creature with a spell or it is dispelled with spell such as dispel magic. A faint outline of your true masked form will be seen under the effects of detect magic, appearing as Illusion magic.

Expanded Spell List

1st-level Masked feature

The Black Flame suffuses your magic and lets you choose from an expanded list of spells when you learn a warlock spell. The following spells are added to the warlock spell list for you.

Demiurge Expanded Spells
Spell Level Spells
1st bane, burning hands
2nd blindness/deafness, scorching ray
3rd phantom steed, fireball
4th death ward, wall of fire
5th antilife shell, flame strike

Blue Masked Fiend

1st-level Masked feature

You Wield a Blue Mask, either claimed by deeds or bestowed upon you to restrain or control the devouring soul of fire harbored within you. Blue Masked demons are the most the most common intelligent Beings of the Black Flame. The Blue Mask becomes part of the wielders face, or better said, is their face. It can be removed with great difficulty and pain. Blue Masked Fiends are typically shrewd, conniving, often kleptomaniacal, and enjoy the signing of deals and pacts, often through obfuscation.

The Blue Masked fiend provides the following traits:

  • You have advantage on Persuasion and Deception checks relating to convincing someone to agree to something they might not otherwise agree to.
  • You ignore the race and class restrictions on magic items, owing to your insatiable need to accrue interesting things

The Black Flame, anathema of Order, is the mark of the Abyssal. It is the hot flame of consumption, chaos, and the end of all things. Yet, without it there would be no Cold Flame of Order, or the meek flame of mortal life. Is it then really something to fear, to extinguish? The world would be tediously boring, wouldn't it?

Red Masked Hellion

6th-level The Masked feature

Those who wield or are bound to a Red Mask are significantly more dangerous and overwhelming than the gregarious Blue Masked Fiends. They are able to shape reality by the sheer force of their will. They make excellent warriors, as their magic always seems to hit its mark. You gain the following traits:

Abyssal Lance. You manifest a lance of Black Flame in your hand and make a ranged spell attack that targets a creature in half or three-quarters cover as if they were out in the open. It has a range of 60 feet and deals 1d10 + Charisma modifier radiant or necrotic damage for the purpose of overcoming resistances or immunities. Once the target is hit, you can choose to force it to make a Charisma Saving throw, on a failure, the target is either pushed back 10 feet or knocked prone at your discretion. 

You can force this save a number of times equal to your proficiency bonus per short rest.

Black Flame Infusion. Once during each of your turns, when you hit a creature with a melee or ranged attack roll and roll damage against the creature, you can replace the damage type with either necrotic or radiant damage for the purpose of overcoming resistances or immunities as you infuse your weapon or ammo with Black Flame.

The first being of the primordial Abyss were sought out by the meek flame of mortals. They were the ones to beseech the darkness and give it a name. They bound them to the first Masks, and called them demons. How ironic, as they were the ones who sought power in the Black Flame.

Gold Masked Devil

10th-level The Masked feature

You have acquired or have been bound to a brilliant Gold Stone Mask. Those beings bound to Golden Masks are the smartest and meanest of all the demons. They are a Witness of many deep and hidden secrets, and now immune to being frightened. As an action, you can force up to 3 targets to witness the secrets of the Endless Abyss as well. They must succeed on a Charisma saving throw or become frightened by what should remain unseen to mortal eyes for 1 minute or until they make a successful saving throw.

Black Flame Revival. In addition, when you would be reduced to 0 hit points, you can use your reaction to drop to 1 hit point instead and cause your body to erupt with Black Fire. Each creature of your choice that is within 30 feet of you takes necrotic and radiant damage equal to 2d10 + your warlock level. Once you use this reaction, you can’t do so again until you finish a long rest.

The Red Clay city at the Center of Broken Throne is carved from the stone body of the universal creator. The Seven Realms of Hell extend from this tower discs, assembled one atop the other. The second Realm of Ythorum has the best noodles in the universe.

Black Masked Demiurge

14th-level The Masked feature

As an action, you can allow the Black Flame to overtake your restraints for 1 hour or until your concentration is broken, becoming like the Demiurges. You take on an Abyssal Aspect, altering your form to become bestial, serpentine, or altered in some way.

Your Aspect resembles your mortal form in some ways, but takes on distinctly Abyssal characteristics. You can continue to channel the form of the Demiurge for up to 1 hour or until your concentration is broken (as if concentrating on a spell). When your transformation ends, take a CON saving throw with disadvantage against your spell save DC or take 1 point of exhaustion.

While transformed you gain the following traits:

  • Your are resistant to bludgeoning, piercing, and slashing damage.
  • You have advantage on CON saves related to maintaining this transformation.
  • You can cast spells from either evocation or necromancy schools of magic without needing verbal, somatic, or material components.
  • You have a flying and swimming speed equal to your walking speed and can hover and do not require oxygen to live.
  • Once per turn after you deal necrotic or radiant damage, you gain temporary HP equal to half of the damage dealt.

Once you use this feature, you can’t do so again until you finish a long rest.

The Demiurges are the ultimate victors of the Universal War. Some scholars of the Red Clay City even claim they were once meager mortals many eons ago before they claimed a Word from the eternal Mantra of Creation. We can only hope to mimic a fraction of their majesty. 

Active

Your Demiurge Transformation is Active.

Inactive

Your Demiurge Transformation is not Active.

Previous Versions

Name Date Modified Views Adds Version Actions
9/28/2022 8:49:21 PM
7
3
1
Coming Soon

Comments

Posts Quoted:
Reply
Clear All Quotes