Base Class: Wizard
Somatomancy is the art of improving and
enhancing your body through magical means,
allowing its practitioners to achieve feats never
thought possible. Wizards who are dedicated to
this particular field of magic often believe in the philosophy
that the key to a sharp mind is a healthy and strong body.
Somatomancers are closer to warriors than scholars,
combining their knowledge of magic with their superior
strength. Some of these wizards choose to fight on the
battlefield, using their destructive power to overwhelm and
decimate their foes.
Some can be found as personal body
guards to powerful lords, using their talents to repel any
would be assassins. And others, unfortunately, use their
abilities to subjugate and intimidate.
Resilient Form
2nd-level Somatomancy feature
You’ve permanently altered your body to become more
resilient. Your hit point maximum increases by 4 and
increases by 2 again whenever you gain a level in this class.
Amplify Physique
2nd-level Somatomancy feature
You’ve learned how to use magic to stimulate and enlarge
the muscles in your body. As a bonus action, you can
expend a spell slot of 1st level or higher to amplify your
physique. While your physique is amplified you gain the
following benefits:
- Your Strength score becomes equal to your Intelligence
score, assuming your intelligence score is higher.
- Your unarmed strikes can deal force damage.
Additionally, your unarmed strikes gain a damage die
based on the expended spell slots level; d4 for a 1st level
spell slot, d6 for a 2nd level spell slot, d8 for a 3rd level
spell slot, & a d10 for a spell slot 4th level or higher.
- Your body functions as a spellcasting focus for your
Wizard Spells. Your body can also substitute any
material component which has a cost less than 1 gold
piece, so long as that component isn't consumed by the
spell.
The amplification lasts 1-minute, ending early if you don armour or become Incapacitated. You can also dismiss the
amplification at any time (no action required).
Extra Attack
6th-level Bladesinging feature
You can attack twice, instead of once, whenever you take the Attack action on your turn. Moreover, you can cast one of your cantrips in place of one of those attacks.
Rapid Regeneration
10th-level Somatomancy feature
While your physique is amplified it is capable of rapid
regeneration. As a bonus action, you can expend a spell slot
of 1st level or higher to recover some of your missing hit
points. You regain 1d8 hit points for each level of the
expended spell slot.
You can also use your bonus action to expend a spell slot of
5th level or higher to instantaneously regrow any of your
severed limbs.
Beyond Physical Limits
14th-level Somatomancy feature
You’ve pushed your body beyond its physical limits. If you
expend a spell slot of 5th level or higher to amplify your
physique, the amplification only ends if you are knocked
unconscious, don armour, or complete a long rest.
Additionally, while your physique is amplified you gain a
bonus to the damage of your melee weapon attacks. The
bonus is equal to half the level of the spell slot used to
amplify your physique (round up).
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