Base Class: Wizard
Battlemages are Warrior-Wizards that excel when both blade and magic are utilized. In such situations, battlemages have few equals. These adventurers prefer to remain on the offensive, waiting for their oponent to open themselves up for a devastating blow.
Martial Proficiency
Beginning when you select this school at level 2, you have supplemented your arcane studies with martial training. You gain proficiency with Light Armor, Medium Armor, and one type of melee weapon of your choice.
Combat Conditioning
Beginning at 2nd level, your training in the ways of martial combat has toughened your body. For every level in this class your hit point maximum increases by one. Additionally, you gain proficiency in your choice of Acrobatics or Athletics.
Force Strike
Starting at 6th level, you have learned to channel raw magical power into your melee attacks. When you hit with a melee attack on your turn, you can cause the attack to deal an extra 1d8 force damage to the target.
Magic Aegis
Beginning at 10th level, you have become adept at warding yourself from attacks. Whenever you are hit with an attack, you can cause one of the following effects to happen:
- When hit with an attack within 60ft, you can use your reaction to teleport to the target and make a melee attack.
- When hit with a melee attack, you can reduce the damage by 1d8 plus your intelligence modifier.
- When hit with an attack within 60ft, you can use your reaction to magically cause the attack to hit another creature within range.
You can use this ability a number of times equal to your proficiency bonus and your regain all expended uses after a long rest.
Crippling Strike
Starting at 14th level, your melee strikes now debilitate your target. When you hit with a melee attack, you can cause the target to suffer one of the following effects until the start of your next turn:
- You reduce the targets speed to 0.
- The target makes all attacks and ability checks at disadvantage.
- You push the target back 15ft or knock it prone.
- The target has vulnerability to one damage type of your choice.
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