Druid
Base Class: Druid

You have an affinity with animals and your power revolves around your relationship with one or many animals. This may include taking an oath of conservatism, veganism, animal pacifism, or just having a strong bond with a creature that sustains your abilities. Circle of Beast Druids have special spells revolving around their connection with animals, have sub-subclasses of which types of animals they identify with, and have improved wild shapes. 

 

Abilities include:

Improved Wild Shape: You can wild shape as a bonus action, and you gain an extra 2 wild shapes per day. 

Animal Dominion: Choose a group of animals that you draw your power from. These animals are always automatically charmed by you unless you attack them, and you gain bonuses from them.

Animal Dominion Abilities
Reptilian (Ex: lizards, crocodile, snakes)
You gain resistance to poison damage and darkvision
Oceanic (sharks, fish, turtles)
You can breathe underwater indefinitely and have a 40ft base swimming speed
Subterranean (ex: Moles, worms, bats)
You have a 10ft base burrowing speed and darkvision
Avian (Ex: birds)
You gain +2 dexterity and advantage on all attacks while flying or falling
Mammoth (Ex: Elephants, Moose, Hippopotami)
You gain a +1 to CON, advantage on CON saves, and +1 to AC
Feline (Ex: cats)
You gain +10 base movement speed and advantage on Dex Saves
Crustacean (Ex: Crabs, Scorpions, Shrimp)
You gain +2 AC and your unarmed attacks do 1 d6+STR
Simian (Ex: Monkey, Ape, Orangutan)
You have a 30ft base climbing speed, and your enemies' attacks have disadvantage when you are in a tree.
Insectoid (Bees, Spiders, Ants)
You gain the ability to wild shape into a swarm of insects that are CR 2 and under, as well as the cantrip message
Equine (Ex: Horses: Deer, Zebras, Donkeys)
Your mount has +10 to speed, and you have advantage on melee attack rolls against unmounted creatures that are smaller than your mount while you are mounted.
Canine: (Ex Dog, Hyena)
You can command one canine companion to teleport to you as its bonus action, and your companion knows the help action. You have +2 to AC when taking a hit for your companion.

 

Companion Bond: If you have one animal companion from your dominion, you form an unbreakable bond with it. It is immune to charm effects from other people, and you can use your reaction to the hit of any attack made at it if it is within range of your speed. 

Improved Wild Shape

You can Wild Shape as your bonus action, and gain 2 extra wild shapes per long rest. Your wild shapes last twice as long.

Animal Dominion

Animal Dominion Abilities
Reptilian (Ex: lizards, crocodile, snakes)
You gain resistance to poison damage and+2 charisma
Oceanic (sharks, fish, turtles)
You can breathe underwater indefinitely and have a 40ft base swimming speed
Subterranean (ex: Moles, worms, bats)
You have a 10ft base burrowing speed and darkvision
Avian (Ex: birds)
You gain +2 dexterity and you have advantage on all attacks made from above an opponent. (Ex: attacks made while dive bombing or jumping down on an enemy)
Mammoth (Ex: Elephants, Moose, Hippopotami)
You gain a +1 to CON, advantage on CON saves, and +1 to AC
Feline (Ex: cats)
You gain +10 base movement speed and proficiency with Dex Saves. You also get immunity to fall damage.
Crustacean (Ex: Crabs, Scorpions, Shrimp)
You gain +2 AC and your unarmed attacks do 1 d6+STR
Simian (Ex: Monkey, Ape, Orangutan)
You have a 30ft base climbing speed, and your enemies' attacks have disadvantage when you are in a tree.
Insectoid (Bees, Spiders, Ants)
You gain the ability to wild shape into a swarm of insects that are CR 2 and under, as well as the cantrip message which you can cast in swarm form
Equine (Ex: Horses: Deer, Zebras, Donkeys)
Your mount has +10 to speed, and you have advantage on melee attack rolls against unmounted creatures that are smaller than your mount while you are mounted.
Canine: (Ex Dog, Hyena) You have proficiency in investigation, get +1 to STR and INT, and you have +2 to AC when taking a hit for your companion. Canine Domain includes all dogs.
Avian Domain

You gain +2 dexterity and you have advantage on all attacks made from above an opponent. (Ex: attacks made while dive bombing or jumping down on an enemy). Avian domain creatures are all non-magical birds.

Canine Domain

You have proficiency in investigation, get +1 to STR and INT, and you have +2 to AC when taking a hit for your companion. Canine Domain includes all dogs.

Crustacean Domain

You gain +2 AC and your unarmed attacks do 1 d6+STR. Crustacean Domain creatures include non-magical crabs, shrimp, and scorpions.

Equine Domain

Your mount has +10 to speed, and you have advantage on melee attack rolls against unmounted creatures that are smaller than your mount while you are mounted. Equine Domain includes all non-magical horses, donkeys, elk, zebra, etc.

Feline Domain

You gain +10 base movement speed and proficiency with Dex Saves. You also get immunity to fall damage.

Insectoid Domain

You gain the ability to wild shape into a swarm of insects that are CR 2 and under, as well as the cantrip message, which you can cast while wild shaped as a swarm. Insectoid domain includes non-magical spiders, bees, wasps, ants, centipedes, termites, flies, mosquitos, and more.

Mammoth Domain

You gain a +1 to CON, advantage on CON saves, and +1 to AC. Mammoth creatures include Moose, Elephants, Rhinoceri, and Hippopotami.

Oceanic Dominion

You can breathe underwater indefinitely and have a 40ft base swimming speed. Oceanic Creatures include non-magical, sharks, dolphins, fish, octopi, and seahorses.

Reptilian Domain

You gain resistance to poison damage and+2 charisma. Reptilian Domain creatures include non-magical snakes, frogs, and lizards.

Simian Domain

You have a 30ft base climbing speed, and your enemies' attacks have disadvantage when you are in a tree. Simian Domain Creatures include monkeys apes chimpanzees, gibbons, orangutans, lemurs, baboons, and gorillas!

Subterranean Domain

You have a 30ft base burrowing speed and darkvision. Subterranean domain creatures include moles, bats, worms, and rats.

Companions for Life

Companion Bond: If you have one animal companion from your dominion, you form an unbreakable bond with it. It is immune to charm effects from other people, and you can use your reaction to take the hit of any non-AOE attack made at it if it is within range of your speed.

Animal Instincts

You gain advantage on perception checks, nature checks and dexterity saves.

Animal Adaptation

You gain resistance to all effects from harsh conditions such as weather, and you are unaffected by difficult terrain 

Beastly Talent

Choose a Feat or Ability Score Improvement

Ability Score Improvement

Choose an Ability Score to increase by 1

Bonus Feat

You learn a new feat

Previous Versions

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