Sorcerer
Base Class: Sorcerer

Searching for the secrets of the universe you find The Great Old One. without speaking a word or even noticing you there his image alone sends vast knowledge and understanding to you for just a second. using this knowledge you craft a new form of magic  that is capable of altering reality itself. you become a deck master using  cards with magic capable of adding various equipment and affects to ones self in or out of combat the affects last for a day unless dispelled by the user (or others) or the user is knocked unconscious. 

Once you claim this subclass a deck of card that will be inspired and design based on your description and the equipment will also be inspired and designed by you. in accepting this [ath you will be relinquishing everything you own until now, the great old ones will grant you the understanding to craft cards of your equipment and spells you will learn. your new aspiration will be to expand your deck adding spells weapons and armor to your arsenal.

 

 

 

 

Equipment cards

using this magic you turn the card from your deck into the various equipment you will need.

for each card you use you can choose what you want the card to turn into and casting the card takes an action for the magic to take affect.

using equipment spells there are two options

you can either cast an armor card which will create your piece of armor to your person for a day if you cast this at high level add +1 for every level over 1(caps at +5)

or you can cast a weapon card which will create your weapon of choice that you can currently hold for a day at high level add +1 to hit and damage for every level above one(caps at +5)

no one other then its deck master and interact with the equipment that these cards spawn.

after the 24 hrs. the equipment is unwound and spin back into a card.

you also are granted the knowledge of crafting two new equipment card using two pieces of equipment of your choice, you can also choose to leave them blank for later use.

Eldritch Understanding Cards

starting at level 6 you can cast these cards to add an extra damage die (+1 at 1st lvl, +2 at 2nd lvl and it caps at lvl 3 with +3  dice ) to whatever damage is being rolled and you can only do so to your damage rolls

alternatively you can cast these card to add advantage or disadvantage to any roll that has a direct affect to you.

 your also granted two more blank cards to add to you deck

Phantasmal Morph Cards

 For an action you channel the great old ones and can perform the following actions.

Tentacle strike.

Beastly claws.

Phantasmal killer costume.

 

Phantasmal helper

you can choose to have the phantom assist in the attack by giving yourself advantage or by having them add there damage with a weapon of your choice to your damage roll but if you miss the spell has no affect.

you also are granted 1 blank card.

Previous Versions

Name Date Modified Views Adds Version Actions
10/13/2022 6:39:52 PM
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10/13/2022 6:43:17 PM
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10/13/2022 6:46:21 PM
15
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10/13/2022 8:05:12 PM
16
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10/13/2022 8:56:10 PM
17
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Coming Soon

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