Base Class: Sorcerer
Your innate magic comes from a source of creation. You can summon creatures to fight for you naturally, as well as use magic to support your summons.
Summon life and Death
When you take this class at level one you can take any spell from the conjuration or necromancy schools of magic, they count as sorcerer spells for you, and you do not require material components to cast these spells.
Master of Monsters
When you create a creature, (but not summon it) that creature is permanently under your control. (Ex. Animate Dead is permanent. Summon undead is not)
God of creation
When you reach 6th level in this class you no longer age, and cannot be aged magically.
Master of Magics
You can add a number of spells to your spell list equal to your proficiency bonus.
Permanent Summons
When you gain this class feature choose a creature with intelligence 8 or less and an CR 6 or less. You can now summon one of those creatures as an action once per long rest. The creature lasts until killed, or dismissed as a bonus action. The creature obeys your commands and is loyal to you and your allies. You can issue them commands as a bonus action. The command can be either general or specific, and the creature will continue to attempt to perform that command until the task is complete or it dies.
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