Base Class: Paladin
Paladins who take the Oath of Sakura believe in life, hunting the undead, and preserving the beauty of nature. They symbolize life, its ebb, and flow. They are the Knights of Spring. Sakura for all its beauty, only bloom for a short period. For these paladins, life is magnificent but short, and they must make it worthwhile for themselves and others with love, affection, and romance.
TENETS OF SAKURA
Though the exact words and strictures of the Oath of Cherry Blossom vary, paladins of this oath share these tenets.
Enjoy Life. Life is magnificent but short. One should live their life to the fullest. Those who try to dominate others or turned to necromancy must be stopped.
Enjoy Love. Find love in companionship, in joy, in beauty and art. Under the shade of cherry blossom, there are no strangers.
Be the Shield. Where life flourish, guard it against those who are against it.
Oath Spells
You gain oath spells at the paladin levels listed in the Oath of the Cherry Blossom Spells table. See the Sacred Oath class feature for how oath spells work.
Oath of the Cherry Blossom Spells
| Paladin Level | Spells |
|---|---|
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3rd |
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5th |
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9th |
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13th |
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17th |
Channel Divinity
When you take this oath at the 3rd level, you gain the following two Channel Divinity options.
Sakura Field. As an action you channel the power of life, creating a cloud of Sakura petals that surrounds you and the area for 30 ft. radius in all directions for 1 minute. All allies (excluding you) within this cloud have advantage on saving throws against spells and other magical effects
Dance of the Blossom. As a bonus action, you can channel the powerful might of life to bolster you for 1 minute. For 1 minute, you are blessed with the gracefulness and beauty of the Cherry Blossom and replicate it with your movements, techniques, and abilities. For one minute, any attack on you is at a disadvantage. You also are unimpeded by difficult terrain.
Heart of the Blossom
Starting at 7th level, petals of sakura flutter around you like butterflies while you’re not incapacitated, emitting an aura. You and your allies within 10ft. cannot be exhausted. If a friendly creature enters your aura has at least one level of exhaustion, the effects of exhaustion is suspended until it leaves your aura. By the 18th level, this aura increased to 30ft.
Sakura Wave
At 15th level, you can call a tide of sakura petals around you as a reaction whenever a creature enters or exits your melee range. You can either harm or charm the creature. If you choose to harm it, it takes magical bludgeoning damage equal to half of your paladin level. If you choose to charm it, it must succeeded against Spell Save DC or be charm until you or your allies harm it.
Mythical Blossom
At 20th level, you learn to channel the spirit of spring to briefly become a mythical champion of life and youth. As an action, you embrace these spirits of life, renewal and youth, gaining the following benefits for 1 minute:
- You are immune to charm, paralyzed, and stunned condition
- You and any allies within 30 feet has advantage on Constitution Saving Throws.
- Your weapon glows with the color of Sakura. Whenever you score a critical hit, you deal maximum damage instead of rolling
Once you use this feature, you can’t use it again until you finish a long rest.
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