Base Class: Sorcerer
Blood King's are a group of Sorcerers who’s powers allows them too drain the life force of living creatures like a vampire drains blood. The more he or she kills the stronger they become and more health they regenerate. Blood King's are very rare in the world of sorcerers with less than ten born every century. Sorcerers born with these powers can trace it back to ancient vampires with exceptional Arcane power. Not many Blood King’s make their abilities public and would rather keep it a secret to themselves and themselves alone
Blood Drain
At first level you gain the ability to drain blood from your enemies and take it as your own healing yourself and damaging them by using a physical attack using your unarmed strike to it. On a hit you roll 2d4 to determine the damage they are dealt and health you regain. This increases by 1d4 at 6th 14th and 18th level
Blood Mist
At sixth level you can spend 3 sorcery points to summon a translucent red mist centered on you with a 30ft diameter. The mist lasts for one minute and any creature within the mist at the start of their turn is dealt 1d6 damage which is transferred as health to you
Blood Blade
At fourteenth level you spend 8 sorcery points to summon a misty blood red weapon in your hand that’s lasts for 1 minute. While using this weapon you deal 1d8 normal slashing damage along with 3d6 blood damage that is transferred to you
Blood Mage
Upon reaching eighteenth level you gain th ability that when you kill and enemy you can reanimate them using 5 sorcery points per enemy as a zombie controlled by the DM but you give it orders. The zombie has the same armor class it had in life unless it’s armor is removed but is unable to use weapons
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