Base Class: Cleric
Some Clerics devote themselves to life, death or even war. Devotion to their god or goddess is everything to a cleric. Those who devote themselves to a deity of love are among the most beautiful or loyal. Love is a powerful force; nations have been brought together through love and solidarity. In the same vein, war and quests have been wage over the love and lost of a partner. Cleric of love bring this raw emotion to the fullest, they respect love in all its forms and defending love at all costs. Avenging it if you must, because what is a world without love.
Flourishing Bond
Starting at 1st level, you can grow a bond between allies. As an action, you can choose two willing creatures you can see within 30 feet of you (this can include yourself) and create a magical bond between them. While either bonded creature is within 30 feet of the other, the creature can roll a d4 and add the number rolled to an attack roll, an ability check, or a saving throw it makes. Each creature can add the d4 no more than once per turn. The bond lasts for 1 hour or until you use this feature again.
You can use this feature a number of times equal to your Wisdom modifier (a minimum of once). You regain any expended uses when you finish a long rest.
Your Flourishing Bond die changes when you reach certain levels in this class. The die becomes a d6 at 6th level, a d8 at 8th level, and a d10 at 17th level.
Channel Divinity: Caretaker’s Blessing
At 2nd level, you can use Channel Divinity to protect your allies with your overwhelming love.
As an action, you present your holy symbol and choose two willing creatures you can see within 30 feet of you (this can include yourself). Forming a magical bond of your choice from the following between them:
- Bond of Friendship: They add your Wisdom modifier to attack and damage rolls.
- Bond of Lovers: They can teleport, magically swapping places with one another.
- Bond of Family: They have resistance to bludgeoning, piercing, and slashing damage from nonmagical attacks and gain a +1 bonus to AC.
The bond lasts until the start of your next turn.
Channel Divinity: Love God’s Blessing
At 6th level, when a creature within 30 feet of you makes an attack roll, you can use your reaction to grant that creature a -10 bonus to the roll, using your Channel Divinity. You make this choice after you see the roll, but before the DM says whether the attack hits or misses.
Potent Spellcasting
Starting at 8th level, you add your Wisdom modifier to the damage you deal with any cleric cantrip.
All is fair in Love and War
Starting at 17th level, you can now form bonds to up five willing creatures instead of two. When you form a bond with a creature, they gain temporary hit points equal to you cleric level + your Wisdom modifier.
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