Base Class: Barbarian
This path is only for the truly lost, the truly gone. These warriors will quite literally fight until they are well and truly dead. The Path of the Dead is a path of drowning ones sorrows with death and destruction with zero cares about the toll on themselves. The more injured these warriors get, the harder they seem to hit.
Bloodied Frenzy
Starting when you choose this path at 3rd level, as your health goes down, your damage goes up. For each quarter of your health that goes down, your damage goes up. At third level, this additional damage is 1d4 per quarter. This damage increases to 1d6 at 6th level, to 1d8 at 10th level, and to 1d10 at 14th level.
Mindless Bloodlust
Beginning at 6th level, you can’t be charmed or frightened and have resistance to psychic damage. If you are charmed or frightened when you enter your rage, the effect is suspended for the duration of the rage.
Contagious Bloodlust
Beginning at 10th level, while raging, you can use your action to call upon an ally to go into a barbarian rage. Seeing your cry for blood they can go into a rage, having the effects of a first level barbarian rage.
Fight Until Death
Starting at 14th level, when you drop to 0 hit points, you can choose to continue fighting until victory or death. You continue gaining quarterly bonus hit dice as you drop down more and more hit points. While this happens you must take death saves. If you fail the death save, you die. If you take so much damage you die, you die. On succeeding the death saves, you can attempt another Relentless Rage check, with the DC +5. If you fail this check, you fall unconscious.
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