Base Class: Fighter
Credit to Blakboxx on r/Unearthed Arcana, with a few minor edits (Within Inspiring Presence) due to it being my first true Homebrew Subclass I've made. Once I am more experienced I will create it so it's 100% accurate.
When using Inspiring Deeds, mark the charges from the Features page, as it lists all of the Feature Selections together so you may more easily mark how many you've used.
Inspiring Deeds
When you choose this archetype at the 3rd level, you learn how to inspire your allies through heroic deeds. You can use these features as a bonus action equal to your charisma modifier, and it resets every long rest. You may choose one of the following to use:
Rallying Cry. Choose a number of allied creatures within 60ft of you less than or equal to your Charisma modifier (a minimum of one creature). The chosen creatures regain hit points equal to 1d10 + your Charisma modifier.
Heroic Bulwark. Choose one allied creature within 5 feet of you. Until the beginning of your next turn or until they are no longer within 5 feet of you, the chosen creature has bonus AC equal to your Charisma modifier (with a minimum bonus of +1). You cannot target yourself with Heroic Bulwark.
At Level 10: Courageous Attack. You can make one weapon attack against a creature. Choose one allied creature within 60ft of you. The chosen creature can use their reaction to make one weapon attack against the creature that you attacked.
At Level 15: Surge of Bravery. Choose a number of allied creatures within 60ft of you less than or equal to your Charisma modifier (a minimum of one creature). For the next minute, chosen creatures gain a bonus to the rolls of saving throws equal to your Charisma modifier (with a minimum bonus of +1). Additionally, chosen creatures can't be frightened.
Inspiring Presence
At the 7th level, you gain proficiency in Charisma saving throws and a proficiency in one of the following Royal Envoy skills of your choice: Animal Handling, Insight, Intimidation, Performance, or Persuasion.
Inspiring Warrior
At the 10th level, when you use your Inspiring Deeds feature, you can choose the following instead:
Courageous Attack. You can make one weapon attack against a creature. Choose one allied creature within 60ft of you. The chosen creature can use their reaction to make one weapon attack against the creature that you attacked.
Inspiring Hero
Beginning at the 15th level, when you use your Inspiring Deeds feature, you can choose the following instead:
Surge of Bravery. Choose a number of allied creatures within 60ft of you less than or equal to your Charisma modifier (a minimum of one creature). For the next minute, chosen creatures gain a bonus to the rolls of saving throws equal to your Charisma modifier (with a minimum bonus of +1). Additionally, chosen creatures can't be frightened.
Pillar of Inspiration
By the 18th level, when you roll initiative, you regain 1 expended use of Inspiring Deeds.
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