Base Class: Barbarian
Skalds sing of the world in epics, in sagas, in recollections of bygone history. More than mere performers, their voices can empower entire armies with the force of their rage.
Voice of Violence
When you take this subclass at 3rd level, you gain proficiency in Performance or an instrument of your choice. In addition, whenever you make a Charisma (Performance) check, you gain a bonus to the check equal to your Strength modifier (min: 1).
Instrument
You gain proficiency in an instrument of your choice.
Performance
You gain proficiency in Performance.
Ragesong
At 3rd level, you can sing of the epic warriors of old, granting strength in battle to those around yourself. When you enter a rage, or as a bonus action during your rage, you can choose one of the following Ragesongs to begin singing.
Your Ragesong lasts for the duration of your rage. You can only sing one Ragesong at a time; if you attempt to begin singing another song while you are already singing a Ragesong, the first song ends. Your Ragesong also ends early if you are silenced or otherwise unable to clearly speak, or if you end it early as a bonus action. Finally, your Ragesong is unable to affect creatures that cannot hear it.
Power’s Song
You sing a tale of wrath and destruction, energizing those around yourself. Whenever a creature of your choice within 30 feet makes an attack roll, the creature can roll a d4 and add the number rolled to the attack roll.
Valor’s Song
You sing a tale of insurmountable odds, steeling the resolve of those around yourself. Whenever a creature of your choice within 30 feet would be hit by an attack, the creature can roll a d4 and add the number rolled to their AC for that attack.
Wisdom’s Song
You sing a tale of coming cataclysms, preparing those around yourself for the worst. Whenever a creature of your choice within 30 feet makes a saving throw, the creature can roll a d4 and add the number rolled to the saving throw.
Melody of the Soul
At 6th level, your songs fortify the spirits of those around yourself. Creatures of your choice affected by your Ragesong add a bonus equal to your proficiency bonus to saving throws against being charmed or frightened.
Sky-Sundering Shout
At 10th level, you can draw upon your voice to create a resonance of unrelenting force. When you take the Attack action, you can unleash a shout instead of attacking, forcing creatures of your choice that can hear you within 30 feet to make a Constitution saving throw (DC = 8 + your proficiency bonus + your Constitution modifier). Creatures that fail this saving throw take 6d8 thunder damage and are forcibly moved 15 feet away from yourself. On a successful save, a creature takes half as much damage and is not forcibly moved. This damage increases to 7d8 at 13th level and 8d8 at 17th level.
You can use this feature a number of times equal to your proficiency bonus, and you regain all expended uses when you finish a long rest.
Inspire Rage
At 14th level, your voice channels your rage amongst your allies, kindling the same fervor that burns within yourself. When you begin singing a Ragesong, you can choose any number of willing creatures within 30 feet to be filled with rage, gaining the following benefits:
- Affected creatures add your Rage Damage bonus to the damage rolls of their weapon attacks.
- Affected creatures have advantage on Strength checks and saving throws.
- Affected creatures reduce bludgeoning, piercing, and slashing damage taken by your Rage Damage bonus, to a minimum of 1 damage taken.
These benefits last for the duration of your Ragesong, or until an affected creature ends it as a bonus action. Affected creatures cannot cast or concentrate on spells while filled with rage in this way.
Once you use this feature, you cannot use it again until you finish a long rest.
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Posted Oct 31, 2022This subclass is also available on the Homebrewery here: https://homebrewery.naturalcrit.com/share/c4NoYcWYkVqC