Monk
Base Class: Monk

Monks believe in the betterment of the body by understanding what it is from the wisdom of the ancients and the ancestors that were before them and have left their wisdom in every particle that graced their existence, reaching into it for guidance to better themselves. However, there are some, who believe that knowledge is just as crucial as wisdom, and knowing to better oneself from the experiences and experiments of those before them to perfect the mortal coil they call their body. The Way of the Transcendence understands that sometimes understanding is not enough, you must leap into the unknown to become the unimaginable, to transcend beyond the limitations of your mortal being.
 

Combat Enhancement Unit

Starting at level 3, your study into bettering your form has lead you to learning to better hone your being into an entity for unrivaled combat:

- When you attack with a weapon or unarmed strike, you can use your Wisdom modifier, instead of Strength or Dexterity modifier, for the attack and damage rolls of the attack.

- You can replicate certain spells at the cost of your ki, following the casting requirements of the spells:

Shield (1 ki)
Divine Favor (1 ki)
Absorb Elements (1 ki, ki point per level of upcast. Upcasted ki cannot exceed your proficiency bonus)
Magic Missile (2 ki, ki point per level of upcast. Upcasted ki cannot exceed your proficiency bonus)
Shadow Blade (3 ki, ki point per level of upcast. Upcasted ki cannot exceed your proficiency bonus)

Systems Enhancement Unit

Starting at level 6, given your prowess in combat growing, other parts of your being that complete you need to develop in proportionate for a balanced transcendent approach. You gain the following benefits:

- Enemies you hit with melee attacks have disadvantage on attack rolls against you until the start of your next turn.

- You can add a bonus to saves you are not proficient with equal to a third of your monk level (rounded down).

System Upgrade

Starting at level 11, your body has learned to be malleable to accept the better parts of the world into itself for growth. You gain the following benefits:

Your unarmed strikes can now be integrated with the properties of various magical weapons, as long as the weapon benefits from your Dedicated Weapon class feature and is a melee weapon. The damage die for the weapon is still restricted to your martial arts die. In such a state, your unarmed strikes benefit from only one item/weapon. 

Your unarmored defense can now be integrated with the properties of various magical armor, for example, +1 armor would give +1 AC bonus to your unarmored defense. You are considered armored for the purposes of benefits from items that benefit unarmored creatures.

Aforementioned equipment or benefits must still be crafted/purchased before integration, and must follow all attunement rules for items requiring attunements.

Resilent Exoskeleton

Starting at level 17, your metallic exterior has learned to weather whatever storm is tossed at you by the Material. You gain the following benefits:

- Your evasion now extends to Strength and Constitution saving throws.
- You gain temp hp upto twice your Wisdom modifier whenever you use a ki point.

Way Of The Transcendence Image