Base Class: Barbarian
Devotees of the god Korn, the god of murder, these barbarians embrace the pain of battle to wreak havoc on their enemies. The more you hurt them, the stronger they become, the smell of blood driving them onward to ever greater slaughter until the moment they drop dead.
Blood for the Blood God
Starting when you choose this path at 3rd level, your rage is enhanced by the pain inflicted by your enemies. While raging, you deal additional damage on the first attack of your turn equal to your max hp - your current hp. This damage is the same type as the weapon you're using, and is doubled on critical hits.
Vengeance
Beginning at 6th level, you can use a bonus action on your turn to move up to your speed towards any creature that has dealt damage to you this combat. This movement does not provoke attacks of opportunity, but you must take the most direct route to your target, regardless of the danger that might place you in.
Skulls for the Skull Throne
Beginning at 10th level, you can use your action to harvest a skull from an enemy you landed the killing blow on. You can crush a skull during a short rest to regain an extra hit die in addition to any you use during the short rest. You can only crush one per short rest.
Blood of the Martyr
Starting at 14th level, you can use an action to sacrifice any amount of hp (down to 1 hp). Then a target within 30 ft that you can see regains 1 hp for every 2 hp sacrificed this way. You can use this ability once per short rest.
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