Base Class: Fighter
Some walk through trials of fire and walk out unhinged. There are many that are consumed by the flames. Then there are those who burn and come out something new. Created when one fails when they are needed most, but has the will to crawl out alive. These cinders can burn brighter than the flame that charred them. These ashen warriors rise from failure and burn until their flame is snuffed out.
Bathe in Inferno
You have burned once before and the flames can no longer char your body. At 3rd level you gain resistance to fire damage.
Molten Blade
At 3rd level you gain the ability to create molten weapons. These may take any form and are classified into one of the following weapons. Once per turn as a bonus action, you may create one of the following weapons. You are always proficient with them and they all have the finesse property. These last for 1 minutes and can be created a number of times equal to your Wisdom modifier. You regain all uses after a long rest.
Molten Greatweapon - Deals 2d6 fire damage and you can only have one active at any given time.
Blazing Longblade- Deals 1d8 / 1d10 fire damage and has the versatile property.
Infernal Spear - Deals 1d10 fire damage and has a reach of 10ft.
Ashen Blade - Deals 1d6 fire damage and you can have up to two at one time .
Flaming Shiv - Deals 1d4 fire damage and can be thrown up to 60ft away. You can create two instead of one as a bonus action.
Consuming Blaze
At 7th level, you gain the ability to encase yourself in flames. You are surrounded by a flame with a 10ft radius that deals 1d8 fire damage to you all creatures in the radius. This is increased to 2d8 at 10th level, 3d8 at 15th level, and to 4d8 at 17th level. This can last a total of 3 rounds until the flame dies out. You may cut the flames out early or they will be automatically extinguished if you are incapacitated. You may use this ability once per long rest.
Through the Flames
At 10th level you gain the ability to use an action to create a wall of fire that is 12ft tall, 3ft wide and 35ft long. It can be created in any direction. You are immune to these flames but other creatures that touch them take 3d12 fire damage. This can be used up to 3 times per long rest. If you use an action to create a wall, you may use a bonus action to create another wall (this consumes another charge).
Tears of Infernal Ichor
At 15th level you burn through the weakness of mortal flesh. Your eyes are consumed in infernal ichor as you see the world through a new lens. You may use a bonus action to gain 60ft truesight for 1 minute. You may use this 2 times, after which you can regain all charges after a long rest.
Crown of Flamescion
You don a flaming crown as fire rages around you. The embers ignite into blazing flames as you are engulfed in fire.
Starting at 18th level you may use a bonus action to activate this ability for 1 minute. For the duration of the ability, Consuming Blaze is activated and its radius is increased to 25ft but only does 2d8 damage. All creatures inside the radius, including you, lose resistance and immunity to fire damage. While this ability is active, the first time you are incapacitated by an enemy in your radius, you revive with 30 temporary hit points, which you lose once the ability ends and you are healed for the remainder of the temporary health. Upon using this ability you regain any expended uses of Through The Flames. Tears of Infernal Ichor is also activated for the duration of the ability but its range is reduced to 25ft. Any hostile creature within the radius cannot leave unless the ability ends, it dies, or you die.
Previous Versions
| Name | Date Modified | Views | Adds | Version | Actions |
|---|---|---|---|---|---|
|
10/31/2022 2:05:57 AM
|
16
|
1
|
5e
|
Coming Soon
|
|
|
10/31/2022 2:07:00 AM
|
16
|
1
|
--
|
Coming Soon
|
Comments