Base Class: Warlock
You have made a pact with a council of ancient wizards. They have chosen you to be their champion and given you a word of power. When you speak this word of power their power flows through the you. Your word of power is the name of the wizard who gave your their power.
Champion of Light
Starting at 1st level, when you speak your word of power you are struck by magical lightning transforming you into the champion of you patron. Any creature within 10ft of you must make a DC 10 Dex save or take 1D6 lightning damage. If someone or something is blocking the path of the lightning they cannot make the save and take 1D12 lightning damage.
Abilities of the Heroes
At 6th level, you gain proficiency in intimidation and your speed doubles. You also gain +5 to wisdom, strength, or dexterity when in your champion form. You can use this trait a number of times equal to your charisma modifier plus your proficiency bonus (min 1)
Power of Zeus
At 10th level, when using lightning damage you have advantage on attacks and targets have disadvantage on saving throws.
Wisdom of Solomon
At 14th level, you gain proficiency in insight. You can now add +5 to wisdom, strength, and dexterity when in your champion form. You can use this trait a number of times equal to your charisma modifier plus proficiency bonus (min 1)
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