Monk
Base Class: Monk

Unlike other monk traditions where you would focus on the sprit, you have indulged yourself in the powers of hemocraft. Bending your’s and your enemies life essence to become the ultimate combatant. 

Sanctioned Sight

You have used blood manipulation and self awareness to gain a heightened sense of your enemies. As a Bonus Action choose a creature that you can see within 60 ft. of you, ypu then gain the following benefits:

  • Advantage on checks to perceive the creature 
  • +1d4 bonus to hit the target
  • When the target hits you with an attack you can use a reaction to reduce the attack by your martial arts die
  • Can use a bonus action on subsequent turns to change targets

Detrimental Strike

You have learned ways to empower your stikes with higher potency and even more lethality. When you hit with a melee attack you can expend a ki point to deal an additional 1d6 force or necrotic damage.

Blood Burst

*

Improved Strike

*

Form of Blood

*

Comments

Posts Quoted:
Reply
Clear All Quotes