Wizard
Base Class: Wizard

"As a professor of the arcane arts, you have gained much knowledge over the years and are even better at teaching it to others. Your flexible mind has learned to specialize in constructing a reality based on knowledge and facts not speculation and esotericism."

Professors Tools

2nd-level Magicae Scholar Academiae feature

As a bonus action, you can magically create a Tiny quill in your free hand. The magic quill has the following properties:

  • The quill doesn’t require ink. When you write with it, it produces ink in a color of your choice on the writing surface.
  • The time you must spend to copy a spell into your spellbook equals 2 minutes per spell level if you use the quill for the transcription.
  • The cost of copying a spell from another medium into your spellbook is halved.
  • You can erase anything you write with the quill if you wave the feather over the text as a bonus action, provided the text is within 5 feet of you.

This quill disappears if you create another one or if you die.

Using hidden techniques taught by your predecessor and colleagues of the academy you can create a Specialized spellbook.

While you are holding the book, it grants you the following benefits:

  • You can use the book as a spellcasting focus for your wizard spells.
  • While holding the Specialized spellbook you have expertise in two intelligence skills of your choice in which you are proficient in, indicating your mental prowess.
  • If your spellbook did not require attunement before becoming Specialized it requires a slot of attunement now.

If necessary, you can replace the book over the course of a short rest by using your Quill to write arcane sigils in a blank book or a magic spellbook to which you’re attuned. At the end of the rest, your spellbook notes are summoned into the new book, which transforms into your spellbook, along with all its spells. If the previous book still existed somewhere, all the spells vanish from its pages.

Intelligent Expertise - Arcana

Your field of Study represented by your Spellbook, altering it's design.

Intelligent Expertise - History

Your field of Study represented by your Spellbook, altering it's design.

Intelligent Expertise - Nature

Your field of Study represented by your Spellbook, altering it's design.

Intelligent Expertise - Religion

Your field of Study represented by your Spellbook, altering it's design.

Broadened Horizon

6th-level Magicae Scholar Academiae feature

At 6th level, you learn two spells of your choice from any class. A spell you choose must be of a level you can cast, as shown on the Wizard table, or a cantrip. The chosen spells count as Wizard spells for you but don’t count against the number of Wizard spells you know and are always prepared.

You learn two additional spells from any classes at 14th level.

Scientific Inaccuracy

10th-level Magicae Scholar Academiae feature

Starting at 10th level, you gain new insights into the nature of causality. Whenever a creature casts a spell with a single target that you can see (300ft.), you can use your reaction to choose a new target for the spell. The new target must be legal for that spell. You can use this feature twice until you complete a short or long rest.

Broadened Horizon

14th-level Magicae Scholar Academiae feature

At 14th level, you learn two spells of your choice from any class. A spell you choose must be of a level you can cast, as shown on the Wizard table, or a cantrip. The chosen spells count as Wizard spells for you but don’t count against the number of Wizard spells you know and are always prepared.

Opus Magnum

14th-level Magicae Scholar Academiae feature

Your experience and Specialized spellbook have become so profound that you are adept at all wordly knowledge. While the book is on your person, you have advantage on all Intelligence checks regarding information, as the Specialized spellbook helps you remember.

Additionally your Expertise in the field and personalized Spellbook have reached their peak resulting in your Opus Magnum. Choose two from the following options.

Anti-theft Symbols

As an action, you can now summon your Specialized spellbook to you or summon yourself to it even if you are in a different plane than it.

In addition, your Specialization causes the words to blur to any creature besides you that tries to read it. Reading the spellbook requires a successful investigation or perception check against your spell save DC. Any new text you write in it and old text already written in it gain this benefit.

Focused Mind

When making a concentration saving throw, you can choose to succeed instead. You can use this feature a number of times equal to your proficiency modifier per long rest.

When making multiple concentration saving throw from a single source of interruption (damage...e.g.) you have to use a charge for each instance individually.

Mana Battery

Instead of regaining half your wizard level in spell slots on a short rest as per the Arcane Recovery feature, you regain spell slots equal to your wizard level.

This improved Arcane Recovery still cannot restore 6th or higher level spell slots.

Unlocked Potential

Your maximum Intelligence Score can be increased to 24. Gain +2 Intelligence when first selecting this option. [You currently can't set the maximum and have to override it manually].

Widened Concentration

You gain the ability to concentrate on two different Spells with concentration. When taking damage or saving for the concentration of the spells you can choose in which order you make the saving throws. Make each saving throw individually for each spell.

Previous Versions

Name Date Modified Views Adds Version Actions
11/16/2022 11:34:24 PM
10
0
1.0
Coming Soon

Comments

Posts Quoted:
Reply
Clear All Quotes