Sorcerer
Base Class: Sorcerer

Spellfire, also known as silver fire, is the raw energy of the Weave and a very rare magical power. It allows the user to tap into the fabric of the Weave itself or absorb spells cast at them, convert it into raw magical energy, and use it in myriad ways. You may have been granted this power a Goddess of Magic (such as Mystra in the Forgotten Realms), or been born with it, seemingly at random.  

Most who bear this powerful but dangerous gift are destroyed by it early in their lives, or are hunted down by those who would exploit its power. You have been lucky or careful enough to be guided in safely controlling and growing your abilities. In time, you will wield magic in ways that most wizards and sorcerers can only dream. 

Spellfire Magic

1st-level Spellfire Wielder feature

You learn additional spells when you reach certain levels in this class, as shown on the Spellfire Spells table. Each of these spells counts as a sorcerer spell for you, but it doesn’t count against the number of sorcerer spells you know.

Whenever you gain a sorcerer level, you can replace one spell you gained from this feature with another spell of the same level. 

Spellfire Spells
SORCERER LEVEL SPELLS
1st burning hands, hellish rebuke
3rd aganazzar’s scorcher, scorching ray
5th fireball, revivify
7th fire shield, wall of fire
9th flame strike, dawn


In addition, consult the Manifestations of the Weave table and choose or randomly determine a way your connection to the Weave manifests while you are casting any of your sorcerer spells.

Manifestations of the Weave
D6 MANIFESTATION
1 A spectral moon and stars appear around you.
2 Your eyes turn into miniature fiery suns.
3 Your skin becomes searing hot to touch.
4 Mystical runes appear on your skin, emitting bright light.
5 Your spellcasting focus temporarily takes the form of a Tiny moon.
6 A woman's voice whispering words of magic can be heard by you and those affected by your magic.

Heart of Flames

At 1st level, you gain resistance to fire and radiant damage. In addition, when you cast a spell that deals fire damage, you can change the damage type to radiant. When you cast a spell that deals radiant damage, you can also change the damage type to fire. 

Wreathed in Flames

At 6th level, whenever you cast a spell that deals fire or radiant damage, spellfire magic erupts from you. This eruption causes creatures affected by your spell to take additional fire or radiant damage (your choice) equal to half your sorcerer level.

Fuel to the Flames

Starting at 14th level, you gain immunity to fire and radiant damage.

Also, when you are hit by a spell, you can use your reaction to heal yourself or deal fire or radiant damage to the attacker. The amount healed or damage dealt equals your sorcerer level. 

Crown of Flames

At 18th level, you gain a magical flying speed of 60 feet. 

You also can spend 3 sorcery points as a bonus action to wreathe yourself in a magical halo that grants you resistance to all damage except fire and radiant damage. You remain in this form for 1 minute or can end it early if you dismiss it as a bonus action. 

Previous Versions

Name Date Modified Views Adds Version Actions
5/14/2021 1:36:49 PM
2
0
--
Coming Soon
5/15/2021 1:15:48 PM
1
0
--
Coming Soon
11/20/2022 1:29:12 PM
25
9
--
Coming Soon

Comments

Posts Quoted:
Reply
Clear All Quotes