Warlock
Base Class: Warlock

Your patron is a powerful being of the Upper Planes. You have bound yourself to an ancient empyrean, solar, ki-rin, unicorn, or other entity that resides in the planes of everlasting bliss. Your pact with that being allows you to experience the barest touch of the holy light that illuminates the multiverse.

Being connected to such power can cause changes in your behavior and beliefs. You might find yourself driven to annihilate the undead, to defeat fiends, and to protect the innocent. At times, your heart might also be filled with a longing for the celestial realm of your patron, and a desire to wander that paradise for the rest of your days. But you know that your mission is among mortals for now, and that your pact binds you to bring light to the dark places of the world.

Expanded Spell List

1st-level Celestial 2.0 feature

The Celestial 2.0 lets you choose from an expanded list of spells when you learn a warlock spell. The following spells are added to the warlock spell list for you.

Celestial 2.0 Expanded Spells

Brilliant Form

1st-level Celestial 2.0 feature

You manifest a glimpse of your patron’s incandescence. As a bonus action, you transform for 1 minute. You gain the following benefits while transformed:

  • When you make an attack roll against a creature and hit, you can temporarily replace its damage type with radiant damage.
  • As a reaction, you can heal a creature that you can see (including you) within 60 feet of you in response to that creature taking damage. The creature regains a number of hit points equal to 1d6.

You can transform a number of times equal to your proficiency bonus, and you regain all expended uses when you finish a long rest.

The appearance of your Brilliant Form reflects some aspect of your patron. For example, your form could be a shimmering mist that forms the armor of your empyrean patron, or your body might glow with lightning from celestial runes appearing on your body and be surrounded by tempestuous winds, suggesting your ki-rin patron.

Celestial Body

6th-level Celestial 2.0 feature

Your patron’s powers have a profound restorative effect on your body and magic. You have advantage on saving throws against being diseased and poisoned.

In addition, once during each of your turns, when you hit a creature with an attack roll and roll damage against the creature, the target takes additional radiant damage equal to your Charisma modifier (minimum of 0). While you are using your Brilliant Form, you can add your Charisma modifier (minimum of 1) to the healing feature provided by this form.

Unyielding Radiance

10th-level Celestial 2.0 feature

Your connection to celestial and radiant energy now fortifies your body. You gain immunity to radiant damage while you are transformed using your Brilliant Form.

In addition, when you are reduced to 0 hit points, you can use your reaction to release a healing aura and creatures of your choice (not including you) within 15 feet of you regain a number of hit points equal to 3d6+ your warlock level. Once you use this reaction, you can’t do so again until you finish a long rest.

Searing Vengeance

Starting at 14th level, the radiant energy you channel allows you to resist death. When you have to make a death saving throw at the start of your turn, you can instead spring back to your feet with a burst of radiant energy. You regain hit points equal to half your hit point maximum, and then you stand up if you so choose. Each creature of your choice that is within 30 feet of you takes radiant damage equal to 2d8 + your Charisma modifier, and it is blinded until the end of the current turn.

Once you use this feature, you can’t use it again until you finish a long rest.

Previous Versions

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The Divine Image

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