Wizard
Base Class: Wizard

A wizard who has a hunger for knowledge and wishes to know more no matter the cost.

Earned Knowledge

You gain expertise in a skill of your choice as well as proficiency in a skill of your choice.

Hurtful Knowledge

As an action, you can speak to a target within 60ft that only the target can hear, and the target must make a Wis save against your spell save DC, or take 2d6 + your spellcasting ability modifier, and be frighted of you for one min, the target can also attempt the save again against the fear at the end of its turn. On a save the target take half damage and is not frightened. You can do this a number of times equal to your Proficiency Bonus.

Dark Revelation

Once per Long Rest, as an Action you can tell one target that can hear you and is within 30 ft, a dark and terrible secret. The target of the secret must make a Wisdom saving throw against your Spell DC or become afflicted with a random form of short-term Madness. At the end of each of the target's turns, they can make another Wisdom save to end the effect early.

Maze Like Mind

You have advantage on saves against Scrying and having your mind read. If you succeed on the save you know that someone tried to scry on you or read your mind, and as a reaction cause the person who scryed on you or tried to read your mind to make a Wisdom save against your DC to be under the effect of confusion(the spell).

Eldritch Knowledge

When you make any knowledge (Int) check you can not roll below a 10.

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