Monk
Base Class: Monk

Once per Long rest you can transform into a Weretiger. In order to transform back into your true form you must expend a KI point. If you get stuck in Tiger form your alignment will start heading towards chaotic evil. You will roll 2d10 to determine the number of days you have to get help from the prof.

Shift

Starting when you choose this tradition at 3rd level, you can manipulate your body and transform into a weretiger. 

- While shifted you become Chaotic Evil

- You can use your Claws or bite as an unarmed strike

Shift

Starting when you choose this tradition at 3rd level, you can manipulate your body and transform into a weretiger. 

- While shifted you become Chaotic Evil

- You can use your Claws or bite as an unarmed strike

Sharp Attack

At 6th level, you gain the ability to sharpen your claws to do extra damage. You can use this feature Twice per  long rest.

Bleed Effect

Beginning at 11th level, once per long rest you can take a chunk of flesh out of your opponent with a bite effect.

- At the beginning of your opponents turn they take 2d6 psychic damage for two rounds as their blood flows from their wound.

Fierce Eyes

At 17th level,  once per long rest you can gaze at an opponent and attempt to intimidate them. They opponent must make a DC 16 Intelligence save. On a fail you have advantage on all attacks against that creature and likewise they have disadvantage on all attacks against you.

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