Barbarian
Base Class: Barbarian

Legends throughout time speak of warriors whose battle rage is so great that it allows them and their allies who hear their rallying cries to continue to fight beyond death and grievous injury. Path of the Hero barbarians are known for the unwavering will and love for their siblings in arms. On the battlefield they can often be found invigorating their allies with their battle shouts and fighting through frightening amounts of damage to protect those they fight alongside.

Inspiring Rage

When you enter rage, you and any allied creatures within 60 feet of you gain Hit Points equal to1d12 + your proficiency bonus. The amount of Hit Points gained increases by 1 d12 at the 6th, 10th, and 14th level. If you or your allies' health is full when this feature is used, you instead gain Temporary Hit Points.

Invigorating Critical

Your STR based weapon attacks now critically hit on a 19 and 20. When you land a critical hit, you and any allied creatures within 60 feet of you gain an amount of Hit Points or Temporary Hit Points equal to the amount granted by your Inspiring Rage feature.

Reject Defeat

Once per day, while you are raging, when you are dealt damage that would bring you to or below 0 Hit Points, you instead gain Hit Points equal to 0 plus the amount granted by your Inspiring Rage feature. Any allied creatures within 60 feet of you at this time gain an amount of Hit Points or Temporary Hit Points equal to the amount granted by your Inspiring Rage feature. In addition, for the remainder of combat you may make 1 extra weapon attack per turn.

Nothing Better than a Fair Fight

Once per long rest, when you roll initiative at the beginning of combat, as a free action you may chose to temporarily cleanse yourself and any allied creatures within 60 feet of you of all levels of exhaustion, any diseases or poisons and their affiliated effects, and any negative effects born from spells or curses. In addition, when you use this feature, you and any allied creatures within 60 feet of you gain an amount of Hit Points or Temporary Hit Points equal to the amount granted by your Inspiring Rage feature.

At the end of combat, any exhaustion, disease, poisons, or negative effects ailing those affected by your Nothing Better than a Fair Fight feature return.

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